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Skill Gems

All active and support skill gems for Path of Exile 2.

Type:
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Abiding Hex

Support

Supports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do.

support

Requires Level 0

Accelerated Growth

Support

Spawn a verdant flower that grows and explodes.

supportattackspellaoetriggerattack

Requires Level 0

Accelerated Growth II

Support

Supports Plant Skills, causing them to Trigger an explosion after they have been Overgrown, Blinding enemies Hit.

support

Requires Level 0

Acidic Concoction

Active

Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area. The thrown flask Consumes Poison on Hit to cause an acidic burst.

attackprojectileaoephysicaltrigger

Requires Level 0

Acrimony

Support

Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.

support

Requires Level 0 · 10% Mana Multiplier

Adhesive Grenades I

Support

Supports Grenade Skills. Grenades from Supported Skills do not bounce, instead halting movement where they intially land, but doing lower damage when they detonate.

support

Requires Level 0

Adhesive Grenades II

Support

Supports Grenade Skills. Grenades from Supported Skills do not bounce, instead halting movement where they intially land.

support

Requires Level 0

Admixture

Support

Supports Skills which can cause Damaging Hits. Bleeding inflicted by those Hits is more effective against Poisoned Enemies, and Poison inflicted by Supported Skills is more effective against Bleeding Enemies.

support

Requires Level 0 · 20% Mana Multiplier

Advancing Storm

Support

Supports Spells which create Storms, causing them to originate from the player and move towards the target location. Cannot Support Triggered Skills.

support

Requires Level 0

Aftershock I

Support

Supports Slams you use yourself, giving them a chance to create an Aftershock.

support

Requires Level 0

Aftershock II

Support

Supports Slams you use yourself, giving them a chance to create an Aftershock.

support

Requires Level 0

Ahn's Citadel

Support

Supports skills that create walls in a line, causing them to instead be created along a fissure.

support

Requires Level 0

Ailith's Chimes

Support

Supports Skills which can expend Combo. On expending Combo with Supported Skills, you have a chance to gain Power Charges based on the amount of Combo expended.

support

Requires Level 0

Alchemist's Boon

Active

While active, grants you Flask charges passively and causes Life and Mana recovery from your Flasks to also apply to Allies in your Presence.

attackbuffaurareservationpersistentongoingattack

Requires Level 0

Align Fate

Active

While active, visages of yourself from alternate timelines will occasionally appear and cast one of your Spells from your first valid Weapon Set. Until the next visage appears, your next cast of the same Spell aligns your fate, Empowering that Spell. Visages can only cast non-Channelling, non-Buff Spells you could cast that have no cooldown.

attackbuffreservationpersistentongoingattack

Requires Level 0

Alignment I

Support

Supports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction deal much more Damage. Cannot Support Channelled Skills.

support

Requires Level 0 · 20% Mana Multiplier

Alignment II

Support

Supports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction deal much more Damage. Cannot Support Channelled Skills.

support

Requires Level 0 · 20% Mana Multiplier

Alignment III

Support

Supports Bow Attacks. Supported Skills indicate one of four directions, changing indicated direction when an Attack with Supported Skill matches that direction. Attacks from Supported Skills which match the indicated direction fire additional Projectiles. Cannot Support Channelled Skills.

support

Requires Level 0 · 20% Mana Multiplier

Amanamu's Tithe

Support

Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.

support

Requires Level 0

Ambrosia

Support

Supports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.

support

Requires Level 0

Ambrosia II

Support

Supports Skills you use yourself which damage enemies with Hits. Supported Skills consume a percentage of your maximum Mana Flask charges, Gaining a percentage of damage as extra Lightning damage per Mana Flask charge consumed.

support

Requires Level 0

Ambush

Support

Supports any skill that Hits enemies, making it more likely to Critically Hit enemies on full life.

support

Requires Level 0

Ammo Conservation I

Support

Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.

support

Requires Level 0

Ammo Conservation II

Support

Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing.

support

Requires Level 0

Ammo Conservation III

Support

Supports Crossbow Ammunition Skills, granting a chance to not consume a Bolt when firing, at the cost of Reload speed.

support

Requires Level 0

Ancestral Aid

Support

Supports Strikes you use yourself. Supported Skills cannot be used until you have Blocked a certain number of Hits, but will be Ancestrally Boosted when used. After use, this Blocked Hit counter will reset. Cannot Support Channelled Skills or Skills which already have a Condition for use.

support

Requires Level 0

Ancestral Call I

Support

Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.

support

Requires Level 0 · 20% Mana Multiplier

Ancestral Call II

Support

Supports Strikes you use yourself, providing a powerful Ancestral Boost every few seconds. Cannot Support Channelled Skills and does not modify Skills used by Minions.

support

Requires Level 0 · 20% Mana Multiplier

Ancestral Cry

Active

Perform a Warcry using Glory gained by Igniting enemies to turn you into an embodiment of Kaom. While embodying Kaom, you Trigger Volcanic Steps while travelling, Melee Strikes and Slams are Ancestrally Boosted, and your Melee Strikes Trigger Volcanic Eruption.

aoefiredurationbuffwarcry

Requires Level 0

Ancestral Spirits

Active

Each of your Totems will summon an Ancestral Spirit Minion to fight for you. If the Totem that summoned the Minion dies then the Ancestral Spirit will too.

attackdurationminiontriggerattack

Requires Level 0

Ancestral Warrior Totem

Active

Consume 3 Endurance Charges to Raise a Totem that uses socketed Mace Skills. Cannot use Channelling Skills or Skills with Cooldowns.

meleeaoedurationtrapmine

Requires Level 0 · 100% Mana Multiplier

Annihilation

Support

supportspellaoelightningcoldfirephysicalchaostrigger

Requires Level 0

Apocalypse

Active

Build Glory by Hitting enemies with Elemental damage. When you have maximum Glory, you may become the walking Apocalypse for a duration, Triggering one of multiple powerful Elemental Skills at an interval while this Buff lasts.

spellaoedurationbuff

Requires Level 0

Arakaali's Lust

Support

Supports any Skill that Hits Enemies, causing it to deal increasingly higher damage the more Poisons are on the target.

support

Requires Level 0

Arbiter's Ignition

Support

Supports Fire Spell Skills causing you to gain Elemental Archon when Igniting with them.

support

Requires Level 0

Arc

Active

An arc of Lightning stretches from the caster to a targeted enemy and Chains on to other nearby enemies. Consumes a Lightning Infusion if possible to deal more damage and Chain further.

spellprojectilelightningchaintriggertotemtrapmine

Requires Level 0

Arcane Surge

Support

Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.

support

Requires Level 0

Archmage

Active

While active, causes your Non-Channelling Spells to cost additional mana and deal extra Lightning damage, both based on your maximum Mana.

attacklightningbuffreservationpersistentongoingattack

Requires Level 0

Arctic Armour

Active

While active, conjures an icy barrier that gains stages over time. While the barrier has stages, Melee Attacks that hit you will remove a stage to cause a burst of ice that deals Cold Spell damage to the attacker.

attackspellcoldbuffreservationpersistentongoingattack

Requires Level 0

Arctic Howl

Active

Shapeshift into a Werewolf and let out an icy howl that damages enemies and Freezes Primed enemies. If an enemy is Frozen or a Frozen enemy is Hit, this Skill Empowers your attacks with added Cold damage, causes Empowered Slams to create Chilled Ground, and grants your Allies added Cold damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

aoecolddurationbuffwarcry

Requires Level 0

Arjun's Medal

Support

Supports Crossbow Skills, causing them to load a bolt into all Crossbow Ammunition on kill.

support

Requires Level 0

Armour Break I

Support

Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.

support

Requires Level 0

Armour Break II

Support

Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.

support

Requires Level 0

Armour Break III

Support

Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.

support

Requires Level 0

Armour Breaker

Active

Strike with a forceful blow, knocking enemies back and weakening their Armour.

attackmeleeaoephysicalattack

Requires Level 0

Armour Demolisher I

Support

Supports any skill, causing Armour Break it inflicts to be stronger.

support

Requires Level 0

Armour Demolisher II

Support

Supports any skill, causing Armour Break it inflicts to be stronger.

support

Requires Level 0

Armour Explosion

Support

Supports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.

support

Requires Level 0

Armour Piercing Rounds

Active

Rapidly fire bolts that Break enemy Armour. Can fire a limited number of bolts before needing to reload.

attackprojectilephysicaltotemtrapmine

Requires Level 0

Arms Length

Support

Supports Skills which Hit Enemies, causing Knockback from those Hits to be significantly more effective.

support

Requires Level 0 · 10% Mana Multiplier

Artillery

Active

attackprojectileaoefireattack

Requires Level 0

Artillery Ballista

Active

Deploy a Ballista Totem that rains down a salvo of Pinning, Maiming bolts.

projectiledurationtotemtrapmine

Requires Level 0

Artillery Impact

Active

attackspelltriggerattack

Requires Level 0

Astral Projection

Support

Supports Nova Skills, causing those Skills to take place at the targeted location when used instead of around you.

support

Requires Level 0

Atalui's Bloodletting

Support

Supports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.

support

Requires Level 0

Attack

Active

attackmeleeaoechaosattack

Requires Level 0

Attrition

Active

While active, causes you to deal more Hit damage to Rare and Unique enemies the longer you've been fighting them, and gain Culling Strike against them once you've been fighting them for long enough.

attackbuffreservationpersistentongoingattack

Requires Level 0

Atziri's Allure

Support

Supports Curse Spells you cast yourself, causing those Curses to ignore the usual Curse Limit, but be reflected back to you when inflicted.

support

Requires Level 0

Atziri's Impatience

Support

Supports Skills with Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or modify the Skills of Minions.

support

Requires Level 0

Auto Reload

Support

Supports Crossbow Ammunition Skills, causing them to automatically reload when they Heavy Stun an enemy.

support

Requires Level 0

Ball Lightning

Active

Fire a slow-moving Projectile that moves through enemies. The Projectile itself does not Hit enemies, but repeatedly discharges bolts of Lightning at nearby enemies. Consumes a Fire Infusion if possible to slow down over time, create Ignited Ground as it travels, and explode dealing Fire damage in an Area after it dissipates.

spellprojectileaoelightningdurationtriggertotemtrapmine

Requires Level 0

Ballista Bolt

Active

attackprojectileaoebowattack

Requires Level 0

Banner

Active

attackspelldurationtriggerbuffattack

Requires Level 0

Barbs I

Support

Supports Melee Strike Skills. Supported Skills deal your Thorns Damage on Hit after you've Retaliated with Thorns Damage.

support

Requires Level 0 · 20% Mana Multiplier

Barbs II

Support

Supports Melee Strike Skills. Supported Skills deal your Thorns Damage on Hit after you've Retaliated with Thorns Damage.

support

Requires Level 0 · 20% Mana Multiplier

Barbs III

Support

Supports Melee Strike Skills. Supported Skills deal your Thorns Damage on Hit twice after you've Retaliated with Thorns Damage.

support

Requires Level 0 · 20% Mana Multiplier

Barkskin

Active

While active, taking Hit damage from enemies to your Energy Shield causes you to gain Armour for a short duration. Armour gained from multiple Hits can stack. The total Armour gained from this Skill cannot exceed the Item Armour on your Equipped Armour Items.

attackdurationbuffreservationpersistentongoingattack

Requires Level 0

Barrage

Active

Ready a volley of arrows or spears, Empowering your next Barrageable Bow or Projectile Spear Attack to Repeat multiple times. Consumes your Frenzy Charges on use to add additional repeats.

spelldurationbuff

Requires Level 0

Barrier Invocation

Active

While active, gains Energy when your Energy Shield is damaged by Enemy Hits. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.

buffreservationpersistentongoing

Requires Level 0

Basic Attack

Active

attackprojectilemeleeattack

Requires Level 0

Basic Attack (Fire)

Active

attackprojectilemeleeattack

Requires Level 0

Basic Attack (Lightning)

Active

attackprojectilemeleeattack

Requires Level 0

Basic Bolt

Active

Clear your active Bolt and reload any ammunition.

attack

Requires Level 0

Basic Spell

Active

attackspellprojectiletriggerattack

Requires Level 0

Basic Spell (Chaos)

Active

attackspellprojectiletriggerattack

Requires Level 0

Basic Spell (Cold)

Active

attackspellprojectiletriggerattack

Requires Level 0

Basic Spell (Fire)

Active

attackspellprojectiletriggerattack

Requires Level 0

Basic Spell (Lightning)

Active

attackspellprojectiletriggerattack

Requires Level 0

Basic Spell (Physical)

Active

attackspellprojectiletriggerattack

Requires Level 0

Battershout

Support

Supports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.

support

Requires Level 0 · 30% Mana Multiplier

Beam

Active

attackspelltriggerattack

Requires Level 0

Beam Impact

Active

attackspelltriggerattack

Requires Level 0

Behead I

Support

Supports Strike skills, causing them to steal a Modifier from Rare monsters they kill.

support

Requires Level 0

Behead II

Support

Supports Strike skills, causing them to steal two Modifiers from Rare monsters they kill.

support

Requires Level 0

Berserk

Active

While active, strengthens your Rage, but causes you to lose Life while not losing Rage.

attackbuffreservationpersistentongoingattack

Requires Level 0

Bhatair's Vengeance

Support

Supports Attacks and Warcries you use yourself. Freezing an enemy with Supported Skills infuses you and your allies with Cold damage for a short time.

support

Requires Level 0 · 10% Mana Multiplier

Bidding I

Support

Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.

support

Requires Level 0 · 30% Mana Multiplier

Bidding II

Support

Supports Minion Skills. Supported Minions deal more damage and have increased Cooldown Recovery Rate with Command Skills.

support

Requires Level 0

Bidding III

Support

Supports Minion Skills. Supported Minions have significantly increased Cooldown Recovery Rate with Command Skills.

support

Requires Level 0

Biting Frost I

Support

Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze. Cannot support skills that Consume Freeze.

support

Requires Level 0 · 20% Mana Multiplier

Biting Frost II

Support

Supports any skill that Hits enemies, causing them to deal more damage to Frozen enemies but consume their Freeze, leaving them Chilled. Cannot support skills that Consume Freeze.

support

Requires Level 0 · 20% Mana Multiplier

Black Powder Blitz

Active

Replaces your dodge roll with an explosive-assisted leap, firing off a round from your prosthetic cannon leg that Blinds and Ignites enemies in the area you escape from. The explosion will cause any Grenades in its area of effect to also explode.

attackbuffreservationpersistentongoingattack

Requires Level 0

Blasphemy

Active

Turn socketed Curse skills into vile Auras, applying their effects to all nearby enemies.

attackaoebuffaurareservationpersistentongoingattack

Requires Level 0

Blazing Critical

Support

Supports Skills you use yourself which Hit enemies. Critical Hits with Supported Skills imbue all of your Attacks with Fire damage for a duration.

support

Requires Level 0

Bleed I

Support

Supports any skill that Hits enemies, giving it a chance to inflict Bleeding.

support

Requires Level 0 · 20% Mana Multiplier

Bleed II

Support

Supports any skill that Hits enemies, giving it a chance to inflict Bleeding.

support

Requires Level 0

Bleed III

Support

Supports any skill that Hits enemies, causing it to inflict Bleeding.

support

Requires Level 0

Bleed IV

Support

Supports any skill that Hits enemies, causing it to deal more Melee Physical Damage to Bleeding Enemies, but be unable to inflict Bleeding itself. Supported Skills also inflict Incision on Hit.

support

Requires Level 0

Bleeding Concoction

Active

Consume charges from your Mana Flask to throw a flask that explodes, dealing Physical Attack damage in an area and Aggravating Bleeding on Enemies hit.

attackprojectileaoephysicaltrigger

Requires Level 0

Blind I

Support

Supports any skill that Hits enemies, causing them to Blind on Hit.

support

Requires Level 0 · 10% Mana Multiplier

Blind II

Support

Supports any skill that Hits enemies, causing them to Blind on Hit with increased effect.

support

Requires Level 0 · 10% Mana Multiplier

Blindside

Support

Supports Skills which can cause Damaging Hits. Supported Skills are more likely to Critically Hit Blinded Enemies, and deal more Damage with Critical Hits against Blinded Enemies, but cannot themselves inflict Blind.

support

Requires Level 0 · 20% Mana Multiplier

Blink

Active

While active, replaces your dodge roll with a short-cooldown Spell that allows you to tunnel through space, instantly reappearing a medium distance away.

attackbuffreservationpersistentongoingattack

Requires Level 0

Blood Boil

Active

Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.

attackaoephysicaldurationdotbuffreservationpersistentongoingattack

Requires Level 0

Blood Hunt

Active

Lunge at a target and skewers them. Hitting an enemy that has suffered Blood Loss will cause a blood explosion and also Consume Bleeding. This skill cannot be Ancestrally Boosted.

attackmeleeaoephysicalmovementattack

Requires Level 0

Blood Projectile

Active

attackspellprojectiletriggerattack

Requires Level 0

Bloodhound's Mark

Active

Mark a target, making them suffer Heavy Stun build up from Blood Loss. If they suffer enough Blood Loss while Marked, the Mark will Activate, Consuming itself and releasing an explosion of blood when they are killed or Heavy Stunned. The Mark's duration does not expire while the Marked target is suffering Blood Loss.

physicaldurationtriggertotemtrapmine

Requires Level 0

Bloodhound's Mark Explosion

Active

A violent explosion of blood that deals Attack damage but does not use your weapon's damage.

attackaoephysicaltriggerattack

Requires Level 0

Bloodlust

Support

Supports Melee Attacks, causing them to deal more damage against Bleeding enemies, but preventing them from inflicting Bleeding.

support

Requires Level 0

Blow Dart

Active

attackprojectiletriggerattack

Requires Level 0

Boiling Blood

Active

attackspellaoedurationtriggerattack

Requires Level 0

Bolt Impact

Active

attackspelltriggerattack

Requires Level 0

Bone Blast

Active

Conjure a circle of ritual inscriptions that last for a short duration. When the duration ends, spikes of bone erupt from enemies in the area, damaging them and potentially causing Bleeding.

spellaoephysicalduration

Requires Level 0

Bone Cage

Active

Raise a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies. Raising a new ring of spikes destroys the previous one.

spellaoephysicaldurationtriggertotem

Requires Level 0

Bone Offering

Active

Impale a Skeleton on a bone spike to shield your Minions while the spike remains, reducing the amount of damage taken from Hits. Taking a Hit that deals damage above a certain threshold will cause that Minion's shield to absorb all damage from that Hit, then explode. The bone spike is itself a Minion, and shields itself. If it dies, shields on your other Minions disappear.

aoephysicaldurationminiontriggerbufftotemtrapmineoffering

Requires Level 0

Bone Shrapnel

Support

Supports Skills which Hit Enemies. Supported Skills trigger Bone Shrapnel explosions when killing Pinned Enemies.

support

Requires Level 0

Bone Shrapnel Explosion

Support

Deal Physical Area Damage based off of the maximum Life of the Pinned target slain.

supportattackaoephysicaltriggerattack

Requires Level 0

Bonebreaker

Active

A Strike that causes a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.

attackmeleeaoeattack

Requires Level 0

Boneshatter

Active

Attack enemies with a melee Strike. The Strike will cause a Heavy Stun on enemies that are Primed for Stun. Upon causing a Heavy Stun it will also create a Shockwave, dealing a large amount of damage in an area.

attackmeleeaoe

Requires Level 0

Bonestorm

Active

Channel to conjure a swarm of bone spikes in the air, then release to fire them at enemies and explode. Shrapnel Impales enemies Hit, causing subsequent Attack Hits against those targets to deal extra damage. Consumes your Power Charges to cause much larger explosions.

spellprojectileaoephysicaltotem

Requires Level 0

Boundless Energy I

Support

Supports Meta Skills. Supported Skills generate Energy significantly faster.

support

Requires Level 0 · 15% Mana Multiplier

Boundless Energy II

Support

Supports Meta Skills. Supported Skills generate Energy significantly faster.

support

Requires Level 0 · 15% Mana Multiplier

Bounty I

Support

Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.

support

Requires Level 0

Bounty II

Support

Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Flask and Charm charges.

support

Requires Level 0

Bow Shot

Active

Fire an arrow with your Bow.

attackprojectilebow

Requires Level 0

Brambles

Support

Hazardous thorns damage and Maim enemies with which they come in contact.

supportattackaoephysicaltriggerattack

Requires Level 0

Brambleslam

Support

Supports Slam Skills. Supported Skills create Hazardous Brambles on the ground that activate after a duration. Enemies which come in contact with these thorns take damage and are Maimed. A maximum of 20 Brambles are allowed at one time. Does not modify Skills used by Minions or Totems.

support

Requires Level 0

Branching Fissures I

Support

Supports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.

support

Requires Level 0 · 20% Mana Multiplier

Branching Fissures II

Support

Supports Skills which create Fissures in the ground, causing them to create additional secondary Fissures which branch off from the primary fissure, with lowered area of effect and Damage.

support

Requires Level 0 · 20% Mana Multiplier

Break Endurance

Support

Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when it Fully Breaks an enemy's Armour.

support

Requires Level 0

Break Posture

Support

Supports Attacks, causing them to Daze Enemies when they fully Break Armour.

support

Requires Level 0

Briarpatch

Active

While active, a portion of the Physical Attack damage you deal is stored. Casting a Spell uses the stored damage to create a patch of Thorny Ground that deals Spell damage to moving enemies.

attackspellaoephysicaldurationbuffreservationpersistentongoingattack

Requires Level 0

Brink I

Support

Supports Melee Attack Skills. Supported Skills build up Heavy Stun more quickly, but cannot themselves Heavy Stun.

support

Requires Level 0

Brink II

Support

Supports Melee Attack Skills. Supported Skills build up Stun more quickly, but cannot themselves Stun.

support

Requires Level 0

Brittle Armour

Support

Supports Skills which can Hit enemies. Hits with Supported Skills which Freeze enemies cause Physical damage against them to Break their Armour while they remain Frozen.

support

Requires Level 0

Brutality I

Support

Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.

support

Requires Level 0 · 20% Mana Multiplier

Brutality II

Support

Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.

support

Requires Level 0 · 20% Mana Multiplier

Brutality III

Support

Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types, as well as giving Hits from that skill a chance to ignore Physical Damage reduction.

support

Requires Level 0 · 20% Mana Multiplier

Brutus' Brain

Support

Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.

support

Requires Level 0

Burgeon I

Support

Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.

support

Requires Level 0 · 20% Mana Multiplier

Burgeon II

Support

Supports Channelling Skills you use yourself, causing them to deal more damage the longer they have been Channelled.

support

Requires Level 0 · 20% Mana Multiplier

Burning Arrow

Active

attackprojectiletriggerattack

Requires Level 0

Burning Inscription

Support

Supports any Skill which creates Runic Inscriptions when Cast, causing those Runic Inscriptions to trigger Burning Inscription when they expire. Burning Inscription is a Spell which creates Ignited Ground based off of your Maximum Mana.

support

Requires Level 0 · 10% Mana Multiplier

Bursting Fen Toad

Active

A Poisonous Toad leaps towards enemies and explodes, dealing damage in an area and inflicting Poison.

attackaoephysicalchaostriggerattack

Requires Level 0

Bursting Plague

Support

Supports skills that can Poison enemies, causing Poisoned enemies to gain Plague over time and explode in a Plague Burst on death. Cannot support the skills of Minions.

support

Requires Level 0 · 20% Mana Multiplier

Cackling Companions

Active

Activate to summon a cackle of Hyena Companions. The cackle is treated as a single Companion for effects that count or limit Companions, regardless of the number of Hyenas in the cackle. Hyenas whoop when they first appear, Hindering nearby enemies, and have a chance to Maim enemies they Hit.

attackphysicalminionreservationpersistentattack

Requires Level 0

Cadence

Support

Supports Attacks you use yourself. Supported Skills gain more Attack speed each time you use them, but will become unusable if used too frequently in a short time frame. Sustained Skills will instead gain Attack speed periodically while being used.

support

Requires Level 0

Called Shots

Active

Applies a socketed Mark Skill to a nearby unmarked Enemy every few seconds. Consuming socketed Marks will cause them to be reapplied to an unmarked Enemy. This reapplication can happen at most once every few seconds.

attackaoebuffreservationpersistentongoingattack

Requires Level 0

Caltrops

Active

Maims and deals Attack area damage when triggered by an Enemy. Caltrops are destroyed when triggered, and a maximum of 20 Caltrops can be active at once.

attackprojectileaoephysicaldurationtriggerattack

Requires Level 0

Cannibalism I

Support

Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.

support

Requires Level 0

Cannibalism II

Support

Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.

support

Requires Level 0

Cannon

Active

attackspellprojectiletriggerattack

Requires Level 0

Cast on Block

Active

While active, gains Energy when you Block and triggers socketed Spells on reaching maximum Energy.

attackbuffreservationpersistentongoingattack

Requires Level 0

Cast on Charm Use

Active

While active, gains Energy when one of your Charms is used and triggers socketed Spells on reaching maximum Energy.

attackbuffreservationpersistentongoingattack

Requires Level 0

Cast on Critical

Active

While active, gains Energy when you Critically Hit enemies and triggers socketed Spells on reaching maximum Energy.

buffreservationpersistentongoing

Requires Level 0

Cast on Dodge

Active

While active, gains Energy when you dodge roll and triggers socketed spells on reaching maximum Energy.

buffreservationpersistentongoing

Requires Level 0

Cast on Elemental Ailment

Active

While active, gains Energy when you Freeze, Shock, or Ignite enemies, and triggers socketed spells on reaching maximum Energy.

lightningcoldfirebuffreservationpersistentongoing

Requires Level 0

Cast on Melee Kill

Active

While active, gains Energy when you kill enemies with Melee Attacks and triggers socketed spells on reaching maximum Energy.

buffreservationpersistentongoing

Requires Level 1

Cast on Melee Stun

Active

While active, gains Energy when you Stun enemies with Melee Attacks and triggers socketed spells on reaching maximum Energy.

buffreservationpersistentongoing

Requires Level 1

Cast on Minion Death

Active

While active, gains Energy when one of your Persistent Minions is Killed, and triggers socketed Spells upon reaching maximum Energy. Very underlevelled Minions will incur an Energy generation penalty. Cannot socket Spells which create Minions.

attackminionbuffreservationpersistentongoingattack

Requires Level 0

Catalysing Discharge

Support

Triggered when supported skill is boosted by an Elemental Ground Surface to deal damage of the matching Element.

supportattackspellaoetriggerattack

Requires Level 0

Catalysing Elements

Support

Supports Skills which are boosted by Elemental Ground Surfaces, Triggering Catalysing Discharge of the corresponding type when they are boosted by an allied Elemental Ground Surface.

support

Requires Level 0

Catharsis

Support

Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition. Does not support Triggered Skills.

support

Requires Level 0

Chain I

Support

Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.

support

Requires Level 0

Chain II

Support

Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.

support

Requires Level 0

Chain III

Support

Supports Projectile skills and any other skills that Chain, causing them to Chain additional times.

support

Requires Level 0

Chaos Attunement

Support

Supports Attacks, causing them to Gain Chaos Damage but deal less Damage of other Types.

support

Requires Level 0 · 20% Mana Multiplier

Chaos Bolt

Active

Fire a burst of Chaos energy at the target.

spellprojectilechaostriggertotemtrapmine

Requires Level 0

Chaos Mastery

Support

Supports Chaos skills, granting them an additional level. Does not support skills which do not have levels.

support

Requires Level 0

Chaos Spark

Active

attackspellprojectiletriggerattack

Requires Level 0

Chaotic Freeze

Support

Supports Spells that deal non-Ailment Chaos damage over time. Enemies taking damage over time from Debuffs caused by supported skills will suffer Freeze build up from Chaos damage Hits from any source. Does not Support Skills used by Minions.

support

Requires Level 0

Charge

Active

Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.

attackmeleemovementmovementattack

Requires Level 0

Charge Impact

Active

attacktriggerattack

Requires Level 0

Charge Infusion

Active

While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.

attackbuffreservationpersistentongoingattack

Requires Level 0

Charge Profusion I

Support

Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.

support

Requires Level 0 · 20% Mana Multiplier

Charge Profusion II

Support

Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so, as well as a chance to generate an additional Charge of a random type.

support

Requires Level 0 · 20% Mana Multiplier

Charged Mark

Support

Supports Mark Skills, causing them to Trigger Charged Mark when they are Activated. Charged Mark creates Shocked Ground at the target's location.

support

Requires Level 0

Charged Shockwave

Active

attackaoelightningattack

Requires Level 0

Charged Shots I

Support

Supports Bow Attacks. Every third shot with Supported Skills restores a portion of its Mana cost and Gains Damage as extra Lightning Damage.

support

Requires Level 0 · 10% Mana Multiplier

Charged Shots II

Support

Supports Bow Attacks. Every third shot with Supported Skills Gains Damage as extra Lightning Damage.

support

Requires Level 0 · 20% Mana Multiplier

Charged Staff

Active

Consume all Power Charges to charge your Quarterstaff with electricity, adding Lightning damage and a Lightning shockwave to your Quarterstaff Attacks. Reusing this skill while the Buff is active adds to the Buff's duration and damage.

spelllightningdurationbuff

Requires Level 0

Charged Sunder

Active

attacktriggerattack

Requires Level 0

Charm Bounty

Support

Supports any Skill that Hits Enemies, causing Enemies it kills to grant more Charm charges.

support

Requires Level 0

Cirel's Cultivation

Support

Supports Skills which create Totems, preventing you from having more than one of that Totem but granting significant benefits for Supported Totems based how many allied Totems are near them. Does not Support Skills used by Minions.

support

Requires Level 0 · 15% Mana Multiplier

Clarity I

Support

Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.

support

Requires Level 0

Clarity II

Support

Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.

support

Requires Level 0

Clash

Support

Supports Melee Attack Skills. Supported Skills deal more Damage while you have a lower percentage of your Life remaining than the target struck, but less Damage when the reverse is true.

support

Requires Level 0 · 20% Mana Multiplier

Close Combat I

Support

Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.

support

Requires Level 0 · 20% Mana Multiplier

Close Combat II

Support

Supports Attacks, causing them to deal more damage to enemies based on how close they are to you.

support

Requires Level 0 · 20% Mana Multiplier

Cluster Grenade

Active

Fire a bouncing Grenade that explodes when its fuse expires, throwing out a ring of mini Grenades that explode when they come to a stop.

attackprojectileaoefire

Requires Level 0

Cold Attunement

Support

Supports Attacks, causing them to Gain Cold Damage but deal less Fire and Lightning Damage.

support

Requires Level 0

Cold Exposure

Support

Supports any skill that Hits enemies, causing it to inflict Exposure when it Critically Hits an enemy.

support

Requires Level 0 · 20% Mana Multiplier

Cold Mastery

Support

Supports Cold skills, granting them an additional level. Does not support skills which do not have levels.

support

Requires Level 0

Cold Penetration

Support

Supports any skill that Hits enemies, making those Hits Penetrate enemy Cold resistance.

support

Requires Level 0 · 20% Mana Multiplier

Combat Frenzy

Active

While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.

attackbuffreservationpersistentongoingattack

Requires Level 0

Combo Finisher I

Support

Supports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal more damage. Cannot support skills which already Combo, or Triggered Skills.

support

Requires Level 0

Combo Finisher II

Support

Supports Melee Attacks you use yourself. Supported Skills cannot be used until enough Combo has been built up, but deal massively more damage. Cannot support skills which already Combo, or Triggered Skills.

support

Requires Level 0

Combust

Active

The enemy's Corpse violently explodes, dealing Fire damage in an area around it.

attackaoefiretriggerattack

Requires Level 0

Comet

Active

Call down a mass of ice from the sky, dealing high damage at the targeted location. Targeting close to you will cause you to jump back as you cast. Consumes a Fire Infusion if possible to cause a devastating blast of ice and fire.

spellaoecoldtriggertotemtrapmine

Requires Level 0

Command: {0}

Active

Requires Level 0

Commandment

Support

Supports Minions which have Command Skills. Supported Minions have massively increased cooldown recovery speed for Command Skills they use, but deal no damage with non-Command Skills.

support

Requires Level 0

Commiserate

Support

Supports Skills you use yourself or Trigger, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.

support

Requires Level 0

Companion: {0}

Active

Summon a Reviving Beast Companion to aid you in combat.

attackminiontriggertotemtrapminereservationpersistentattack

Requires Level 0

Compose Requiem

Active

Your weapon passively accumulates anguish from the tormented souls within. When fully charged, use this skill to compose the Requiem, transforming your Crossbow shot into a torrent of anguish for a short, fixed amount of time. Does not use Ammunition.

attack

Requires Level 0

Compressed Duration I

Support

Supports any skill that has a duration making that duration shorter.

support

Requires Level 0

Compressed Duration II

Support

Supports any skill that has a duration making that duration shorter.

support

Requires Level 0

Concentrated Area

Support

Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.

support

Requires Level 0

Concoct I

Support

Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.

support

Requires Level 0

Concoct II

Support

Supports Skills you use yourself which Damage enemies with Hits. Supported Skills consume a percentage of your maximum Life Flask charges, inflicting more powerful Bleeding based on Life Flask charges consumed.

support

Requires Level 0

Concussive Spells

Support

Supports Spells which Hit enemies. Supported Skills Daze on Critically Hitting enemies with Physical damage.

support

Requires Level 0

Conductivity

Active

Curse all targets in an area after a short delay, lowering their Lightning Resistance.

spellaoelightningdurationtriggertotemtrapmine

Requires Level 0

Consecrate

Active

Create an area of Consecrated Ground around you.

spellaoedurationtrigger

Requires Level 0

Considered Casting

Support

Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.

support

Requires Level 0 · 15% Mana Multiplier

Contagion

Active

Afflict a single enemy with a Debuff that deals Chaos damage over time. If the enemy dies while affected by Contagion, it and all other Chaos damage over time Debuffs spread to nearby enemies and refresh their durations. Reanimating or detonating a corpse affected by Contagion will cause the Minion or explosion to\nspread Contagion on hit.

spellaoechaosdurationtriggerdottotemtrapmine

Requires Level 0

Controlled Destruction

Support

Supports Spells that Hit enemies, boosting their damage but preventing them from dealing Critical Hits.

support

Requires Level 0

Controlled Hazard

Support

Supports Skills which create Hazards, causing those Hazards to be unable to be triggered for 3 seconds after being created.

support

Requires Level 0

Convalescence

Active

While active, grants a skill that you can use to instantly begin Recharging Energy Shield and gain a Buff for a duration that prevents that Recharge being interrupted. The Buff is removed at maximum Energy Shield and the skill cannot be used while Energy Shield is full.

attackbuffreservationpersistentongoingattack

Requires Level 0

Cool Headed

Support

Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.

support

Requires Level 0

Cooldown Recovery I

Support

Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.

support

Requires Level 0 · 30% Mana Multiplier

Cooldown Recovery II

Support

Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.

support

Requires Level 0 · 30% Mana Multiplier

Corpse Conservation

Support

Supports skills that consume Corpses, giving them a chance to take effect without destroying the Corpse.

support

Requires Level 0

Corrosion

Support

Supports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.

support

Requires Level 0 · 10% Mana Multiplier

Corrupting Cry I

Support

Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.

support

Requires Level 0

Corrupting Cry II

Support

Supports Warcries, causing them to inflict Corrupted Blood on enemies in their area of effect.

support

Requires Level 0

Coursing Current

Support

Supports Skills which Hit enemies. Shocking an enemy with Supported Skills Triggers Coursing Current, which sends Chaining Lightning Projectiles to nearby Drenched enemies.

support

Requires Level 0

Crackling Barrier

Support

Supports Channelling Skills. While Channelling Supported Skills, you gain Lightning Thorns based off of your maximum Mana.

support

Requires Level 0

Crackling Palm

Active

When you Hit with Unarmed Melee Attacks, calls down lightning bolts which deal Unarmed Attack damage to all surrounding enemies.

attackaoelightningbuffreservationpersistentongoingattack

Requires Level 0

Crash Lightning

Active

Targets an area or an enemy, causing a rapid buildup of pulsing Lightning damage in an area that culminates in a powerful final Lightning strike.

spellaoelightningtrigger

Requires Level 0

Crater

Support

Supports Melee Skills that leap into the air, causing them to create Fissures when you land. Cannot Support Totem Skills, and does not modify Skills used by Minions.

support

Requires Level 0

Crazed Minions

Support

Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.

support

Requires Level 0 · 15% Mana Multiplier

Creeping Chill

Support

Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.

support

Requires Level 0

Crescendo I

Support

Supports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession.

support

Requires Level 0 · 20% Mana Multiplier

Crescendo II

Support

Supports Strikes that perform a Final Strike at the end of a combination of attacks, allowing you to use the Final Strike twice in succession, and causing Non-Final Strike Attacks to be faster.

support

Requires Level 0 · 20% Mana Multiplier

Crescendo III

Support

Supports Strikes that perform a Final Strike at the end of a combination of attacks, causing the Final Strike to be Ancestrally Boosted.

support

Requires Level 0 · 20% Mana Multiplier

Cross Slash

Active

Shapeshift into a Werewolf and leap backwards as you gouge the ground with both claws. Enemies can be Hit separately by both gouges. Hitting a Marked enemy with both gouges will Activate the Mark and cause an additional shockwave. Ice Fragments will be pulled into the location where the gouges cross and explode immediately. This skill can be used while using other skills to interrupt them.

attackmeleeaoetrigger

Requires Level 0

Crossbow Shot

Active

Fire a bolt from your crossbow.

attackprojectileaoetotemtrapmine

Requires Level 0

Crystalline Shards

Support

Supports Skills which create Ice Crystals. Damaging Explosions caused by Ice Crystals from Supported Skills will Impale Enemies.

support

Requires Level 0 · 20% Mana Multiplier

Cull the Weak

Active

Dash to an enemy and run them through, Culling enemies if their life is low enough. If this Attack kills at least one enemy, it grants you a Frenzy Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.

attackmeleeaoe

Requires Level 0

Culling Strike I

Support

Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit.

support

Requires Level 0

Culling Strike II

Support

Supports Attack Skills, causing them to Cull Rare and Unique Enemies on Hit, and increasing the threshold at which they will Cull Enemies.

support

Requires Level 0

Culmination I

Support

Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Does not modify Skills used by Minions.

support

Requires Level 0

Culmination II

Support

Supports Melee Attack Skills. Supported Skills gain Combo when you successfully Strike Enemies with other Melee Attacks. Supported Skills reset their Combo on use, dealing more Damage the higher Combo you had on use. Cannot support skills which already gain Combo. Does not modify Skills used by Minions.

support

Requires Level 0

Curse on Block

Active

While active, gains Energy when you Block and triggers socketed Curses on reaching maximum Energy.

attackbuffreservationpersistentongoingattack

Requires Level 0

Cursed Ground

Support

Supports Curse Skills. Supported Curse Skills create areas which Curse Enemies so long as they are within them.

support

Requires Level 0

Danse Macabre

Support

Supports Offering Skills. Supported Skills have increased Buff effect and deal more damage, but will target an additional skeletal Minion when cast. If there is not an additional skeletal Minion to target, no damage or Buff effect will be granted.

support

Requires Level 0

Daresso's Passion

Support

Supports Banner Skills, causing them to require significantly less Glory to use.

support

Requires Level 0

Dark Effigy

Active

Raise a Totem that bombards enemies afflicted by Chaos damage over time Debuffs.

chaosdurationtrapmine

Requires Level 0

Dash

Active

attackmovementattack

Requires Level 0

Dauntless

Support

Supports Skills you use yourself which can cause Damaging Hits. Supported Skills cannot be used unless you have been stationary for a certain duration, but deal increasingly more damage the longer you are stationary. Cannot support Skills which have a reservation, are Triggered, have a cooldown or have another usage Condition.

support

Requires Level 0 · 10% Mana Multiplier

Daze

Support

Supports Attacks, causing them to build up Daze based on a portion of Physical Damage dealt.

support

Requires Level 0

Dazing Cry

Support

Supports Warcries, causing them to Daze Enemies on use.

support

Requires Level 0 · 10% Mana Multiplier

Dazzle

Support

Supports Attack Skills. Supported Skills always hit Dazed Enemies, but Consume Daze on Hit, and cannot themselves inflict Daze.

support

Requires Level 0

Deadly Herald

Support

Supports Herald Skills, making their triggered effects deal more damage at the expense of higher Spirit cost.

support

Requires Level 0

Deadly Poison I

Support

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.

support

Requires Level 0

Deadly Poison II

Support

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Poison.

support

Requires Level 0

Death Explosion

Active

attackspelltriggerattack

Requires Level 0

Death From Above

Active

Fires a flare at a target location, attaching to an enemy if it lands on one. Then fires a series of arrow volleys centred around the flare.

attackprojectileaoeattack

Requires Level 0

Death Mortar

Active

Generic monster mortar skill. Like Monster Projectile but has an impact effect.

attackspellprojectileaoetriggertotemtrapmineattack

Requires Level 0

Death Storm

Active

Lightning bolts strike all fallen Skeletons in the area, creating Shocked Ground around them.

spellaoelightning

Requires Level 0

Deathmarch

Support

Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.

support

Requires Level 0

Decaying Hex

Support

Supports Curse skills. Cursed enemies' bodies decay, taking Chaos damage over time.

support

Requires Level 0 · 30% Mana Multiplier

Decompose

Active

Consume a Corpse to create a cloud of flammable Poisonous gas. Any Burning effects or Detonator skills will explode the gas cloud, creating a fiery explosion.

spellaoefirechaosdurationtriggertotemtrapmine

Requires Level 0

Deep Cuts I

Support

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.

support

Requires Level 0

Deep Cuts II

Support

Supports any skill that Hits enemies, causing it to deal less damage but inflict more potent Bleeding.

support

Requires Level 0

Deep Freeze

Support

Supports any skill that Hits enemies, causing Freeze it inflicts to last longer.

support

Requires Level 0 · 20% Mana Multiplier

Defiance Banner

Active

While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Armour, Evasion and movement speed.

aoedurationbuffreservationpersistentongoing

Requires Level 0

Defy I

Support

Supports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky if you are Surrounded.

support

Requires Level 0

Defy II

Support

Supports Attack Skills you use yourself. Hit Damage from Supported Skills is Lucky and Insufficient Mana doesn't prevent Supported Skills from being used if you are Surrounded.

support

Requires Level 0

Delayed Gratification

Support

Supports Skills which require some Condition to be met for use. Supported Skills can be used an additional time after their Condition has been met, but meeting that Condition is harder.

support

Requires Level 0

Delayed Reaction

Support

Supports Skills which create Hazards, causing those Hazards to only be able to trigger immediately after creation or at the end of their duration. Created Hazards have significantly lowered duration, and deal more damage.

support

Requires Level 0

Deliberation

Support

Supports skills that can be used while moving, causing you to move slower while using them, but granting more damage in exchange.

support

Requires Level 0

Demon Form

Active

Shapeshift into a demon, vastly boosting the power of your Spells. You gain Demonflame every second you remain in demon form, causing your Life to be lost at an ever-increasing rate. Maximum 10 Demonflame. Revert to human form if you reach 1 Life, use a Skill that isn't a Spell, or reactivate this Skill.

buff

Requires Level 0

Derange

Support

Supports Skills which you use yourself which can deal damage. Supported Skills gain an Energy Shield cost equal to your Intelligence, while also dealing more non-Ailment Damage over time based off of your Intelligence. Cannot support Channelling Skills.

support

Requires Level 0

Despair

Active

Curse all targets in an area after a short delay, lowering their Chaos Resistance.

spellaoechaosdurationtriggertotemtrapmine

Requires Level 0

Desperation

Support

Supports Melee Attack Skills you use yourself. Insufficient Mana doesn't prevent Supported Skills from being used while Surrounded.

support

Requires Level 0

Detonate Dead

Active

Cause a Corpse to violently explode, damaging surrounding enemies.

spellaoefirephysicaltriggertotemtrapmine

Requires Level 0

Detonating Arrow

Active

Channel to charge up before firing off a burning arrow. At maximum stages, the arrow will create a Detonating explosion at the end of its flight.

attackprojectileaoebowfire

Requires Level 0

Devastate

Support

Supports any skill that Hits enemies, causing them to apply Broken Armour to enemies when causing a Heavy Stun to enemies.

support

Requires Level 0 · 20% Mana Multiplier

Devour

Active

Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.

attackmeleeaoetriggermovementslam

Requires Level 0

Dialla's Desire

Support

Supports any Skill which has levels, increasing the level and Quality, while reducing the cost and Reservation.

support

Requires Level 0

Direstrike I

Support

Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.

support

Requires Level 0

Direstrike II

Support

Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.

support

Requires Level 0

Discipline

Active

Emit an Aura that grants you and Allies in your Presence additional Total Energy Shield.

attackbuffaurareservationpersistentongoingattack

Requires Level 0

Disengage

Active

Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.

attackmeleeaoemovementmovement

Requires Level 0

Doedre's Dark Design

Support

Explodes and deals Chaos Damage when an Enemy enters the area, applying the supported Curse on Hit.

supportattackspellaoechaostriggerattack

Requires Level 0

Doedre's Undoing

Support

Supports Curse Skills. Supported Curse Skills create Hazardous areas which explode when Enemies enter them, Cursing Enemies and dealing Chaos Damage.

support

Requires Level 0

Dominus' Grasp

Support

Supports Projectile skills and any other skills that Chain, causing them to Chain more times.

support

Requires Level 0

Doom Blast

Support

Deal Chaos damage in an area around the previously Cursed enemy.

supportspellaoechaostrigger

Requires Level 0

Double Barrel I

Support

Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.

support

Requires Level 0 · 10% Mana Multiplier

Double Barrel II

Support

Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed.

support

Requires Level 0 · 10% Mana Multiplier

Double Barrel III

Support

Supports Crossbow Ammunition Skills, causing them to load an extra bolt at the cost of reload speed. Supported Skills will also automatically reload when they Heavy Stun an enemy.

support

Requires Level 0 · 10% Mana Multiplier

Drain Ailments

Support

Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.

support

Requires Level 0

Dread Banner

Active

While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Elemental Ailment Threshold, Maximum Elemental Resistances and Flask charges.

aoedurationbuffreservationpersistentongoing

Requires Level 0

Dual Strike

Active

attacktriggerattack

Requires Level 0

Durability

Support

Supports Skills which create objects that are destroyed after being Hit a number of times, allowing for them to last for additional Hits. Does not modify Skills used by Minions.

support

Requires Level 0

E D S Pyramid Hand Lightning Lance

Active

attackspelltriggerattack

Requires Level 0

Earthquake

Active

Smash the ground, dealing damage in an area and leaving behind Jagged Ground that slows enemies. The Jagged Ground erupts in a powerful Aftershock after a duration. Cannot create Jagged Ground on top of an existing patch, or if you already have the maximum number of active patches.

attackmeleeaoedurationtriggerslamtotemattack

Requires Level 0

Earthshatter

Active

Slam the ground, sending out a fissure that deals area damage to enemies it passes under and thrusts a spike from the ground when it ends. Warcries performed near the spike will cause it to shatter, damaging surrounding enemies.

attackmeleeaoedurationslamtotem

Requires Level 0

Echoing Cry

Support

Supports Warcries. Supported Skills echo, causing their effects to happen again after a short delay, growing larger each time, but are less effective and require you to have travelled a certain distance before use.

support

Requires Level 0 · 50% Mana Multiplier

Efficiency I

Support

Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.

support

Requires Level 0

Efficiency II

Support

Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.

support

Requires Level 0

Einhar's Beastrite

Support

Supports Melee Strike skills, causing them to steal a Modifier from Rare monsters they kill for a lengthy duration, while being unable to damage enemies not on low Life. Does not modify skills used by Minions.

support

Requires Level 0

Electrocute

Support

Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock.

support

Requires Level 0

Electrocuting Arrow

Active

Fire an electrifying arrow that explodes in an Area on Hit. Hitting an enemy will attach an Electrocuting Rod to them, causing all incoming Lightning damage to build up Electrocution. This rod is removed when the enemy is next Electrocuted.

attackprojectileaoebowlightningduration

Requires Level 0

Electromagnetism

Support

Supports Skills that Hit enemies. When Supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Electromagnetism, sucking in nearby enemies, Hindering them, and dealing Lightning damage at an interval.

support

Requires Level 0

Elemental Armament I

Support

Supports Attacks, causing them to deal more Elemental damage.

support

Requires Level 0 · 20% Mana Multiplier

Elemental Armament II

Support

Supports Attacks, causing them to deal more Elemental damage.

support

Requires Level 0 · 20% Mana Multiplier

Elemental Armament III

Support

Supports Attacks, causing them to deal more Damage for each Elemental Ailment on Enemies they Hit. Supported Skills cannot themselves inflict Elemental Ailments.

support

Requires Level 0 · 20% Mana Multiplier

Elemental Army

Support

Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.

support

Requires Level 0

Elemental Conflux

Active

Tap into a current of raw and unpredictable Elemental power, causing you to deal greatly more damage of a randomly chosen Element. The Element affected changes frequently, though the same Element can be affected multiple times in succession.

attacklightningcoldfiredurationbuffreservationpersistentongoingattack

Requires Level 0

Elemental Discharge

Support

Supports any Spell that Hits enemies, causing it to consume Elemental Ailments on hit to trigger an Elemental Discharge. Cannot support the skills of Minions.

support

Requires Level 0

Elemental Expression

Active

Create a fiery explosion, an arcing bolt of lightning, or an icy wave of projectiles. The chance for an explosion is proportional to your Strength, for a bolt proportional to your Dexterity, and for a wave proportional to your Intelligence.

attackspellprojectileaoelightningcoldfirechaintriggerattack

Requires Level 0

Elemental Focus

Support

Supports any skill that Hits enemies, causing it to deal more Elemental Damage but be unable to inflict Elemental Ailments.

support

Requires Level 0

Elemental Invocation

Active

While active, gains Energy when you Freeze, Shock or Ignite an enemy. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.

attacklightningcoldfirebuffreservationpersistentongoingattack

Requires Level 0

Elemental Storm

Active

Create a stationary Fire, Cold or Lightning storm at a target location for a duration, based on the highest Elemental Damage type for the Hit that Triggered the storm. Hits which do not deal Elemental Damage will not Trigger the storm.

spellaoelightningcoldfiredurationtriggertotemtrapmineorb

Requires Level 0

Elemental Sundering

Active

Plunge your Spear into the ground to emit a pulse that Consumes Freeze, Shock and Ignite on a number of nearby enemies, Allies and Corpses. The pulse itself deals no damage, but each Ailment Consumed causes an explosion of the corresponding elemental damage type.

attackmeleeaoelightningcoldfire

Requires Level 0

Elemental Surge

Active

Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.

attackaoelightningcoldfiretriggerattack

Requires Level 0

Elemental Weakness

Active

Curse all targets in an area after a short delay, lowering their Elemental Resistances.

spellaoelightningcoldfiredurationtriggertotemtrapmine

Requires Level 0

Ember Fusillade

Active

Conjure a blazing Ember that hovers above you. After a short duration, the Ember launches at an enemy, dealing Fire damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Embers. Multiple Embers fired in the same Fusillade will attempt to target different enemies. Consumes a Lightning Infusion if possible to cause the entire Fusillade to create beams that Chain to enemies.

spellprojectileaoefiredurationtriggertotem

Requires Level 0

Embitter

Support

Supports Skills which can Damage Enemies with Hits, causing all sources of Damage Gained to instead be treated as Damage Gained as extra Cold for Supported Skills.

support

Requires Level 0 · 20% Mana Multiplier

Emergency Reload

Active

Instantly reload all your Crossbow Ammunition clips and Empower each clip's Ammunition to deal more damage for a duration.

durationbuff

Requires Level 0

Encase in Jade

Active

Consume all stacks of Jade to grant Guard based off your maximum Life for each Jade consumed. You cannot gain Jade stacks while you have Guard.

spellphysicaldurationbuff

Requires Level 0

Encroaching Ground

Support

Supports Skills that create Ground Surfaces, causing those Surfaces to grow over time, up to a limit.

support

Requires Level 0 · 10% Mana Multiplier

Enduring Impact I

Support

Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.

support

Requires Level 0

Enduring Impact II

Support

Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when causing a Heavy Stun.

support

Requires Level 0

Energy Barrier

Support

Supports any skill that you can use, causing Energy Shield recharge to begin immediately if you are Stunned while using it.

support

Requires Level 0

Energy Capacitor

Support

Supports Invocation Skills which Trigger other Skills. Supported Skills have significantly higher Maximum Energy.

support

Requires Level 0 · 30% Mana Multiplier

Energy Retention

Support

Supports Meta Skills. Supported Skills gain a chance to partially Refund a portion of Energy cost when Triggering or Invoking other Skills.

support

Requires Level 0 · 10% Mana Multiplier

Enfeeble

Active

Curse all targets in an area after a short delay, making them deal less damage.

spellaoedurationtriggertotemtrapmine

Requires Level 0

Enrage

Active

Enrage all Skeletal Reavers, causing them to lose life over time and gain Rage on hit.

buff

Requires Level 0

Enraged Warcry I

Support

Supports Warcries, causing them to spend Rage to bypass their usual Cooldown.

support

Requires Level 0

Enraged Warcry II

Support

Supports Warcries, causing them to spend Rage to bypass their usual Cooldown.

support

Requires Level 0

Entangle

Active

Conjures a rootbound fissure that crawls forward, damaging enemies in its path. While the fissure persists, vines lash out from it and attach to nearby enemies, damaging and Slowing them.

spellaoephysicaldurationtriggertotemtrap

Requires Level 0

Escalating Poison

Support

Supports any skill that Hits enemies, allowing it to inflict an extra Poison on enemies but shortening the duration of those Poisons.

support

Requires Level 0

Escape Shot

Active

Leap backwards, firing an icy arrow which can Chill or Freeze enemies around the location from which you escaped. This arrow will create Ice Fragments on impact.

attackprojectileaoebowcold

Requires Level 0

Esh's Radiance

Support

Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Shock.

support

Requires Level 0 · 20% Mana Multiplier

Essence Drain

Active

Fire a Projectile that applies a powerful Chaos damage over time debuff to enemies it hits.

spellprojectilechaosdurationtriggerdottotemtrapmine

Requires Level 0

Essence Harvest

Support

Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.

support

Requires Level 0

Eternal Flame I

Support

Supports any skill that Hits enemies, causing its Ignites to be inflicted less often but last longer.

support

Requires Level 0 · 20% Mana Multiplier

Eternal Flame II

Support

Supports any skill that Hits enemies, causing its Ignites to last longer.

support

Requires Level 0 · 20% Mana Multiplier

Eternal Flame III

Support

Supports any skill that Hits enemies, causing it to refresh Ignites on Critical Hit.

support

Requires Level 0 · 20% Mana Multiplier

Eternal Mark

Support

Supports Mark Skills, causing them to not be Consumed the first time they are Activated.

support

Requires Level 0 · 10% Mana Multiplier

Eternal Rage

Active

While active, you constantly regenerate Rage.

buffreservationpersistentongoing

Requires Level 0

Excise

Support

Supports any damaging Skill that you use yourself, granting it significantly higher chance to Critically Hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.

support

Requires Level 0

Excoriate

Support

Supports Melee Attack Skills. Supported Skills deal more Melee Damage for each Elemental Ailment on Enemies they hit, but cannot themselves inflict Elemental Ailments.

support

Requires Level 0 · 15% Mana Multiplier

Execrate

Support

Supports any damaging Skill that you use yourself, granting it significantly higher chance to inflict Ailments on hit, but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.

support

Requires Level 0

Execute I

Support

Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.

support

Requires Level 0 · 10% Mana Multiplier

Execute II

Support

Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life.

support

Requires Level 0 · 10% Mana Multiplier

Execute III

Support

Supports any skill that Hits enemies, causing it to deal more damage against enemies on Low Life, as well as dealing more damage while you are on Low Life.

support

Requires Level 0 · 10% Mana Multiplier

Expand

Support

Supports Spells you cast yourself, increasing their area of effect when cast. Cannot support Channelling Skills or Skills with a Cooldown.

support

Requires Level 0 · 20% Mana Multiplier

Expanse

Support

Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.

support

Requires Level 0

Exploit Weakness

Support

Supports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.

support

Requires Level 0 · 30% Mana Multiplier

Explosive Concoction

Active

Consume charges from your Mana Flask to throw a flask that explodes, dealing Fire Attack damage in an area. Additional smaller flasks are thrown at nearby Ignited Enemies.

attackprojectileaoefiretrigger

Requires Level 0

Explosive Demise

Active

Detonate an allied Minion whose current Life is below a threshold, dealing heavy Attack damage to nearby enemies.

attackaoefire

Requires Level 0

Explosive Grenade

Active

Fire a bouncing Grenade that unleashes a devastating fiery blast when its fuse expires.

attackprojectileaoefire

Requires Level 0

Explosive Shot

Active

Fire a flaming bolt that explodes on impact. The explosion will cause any Grenades in its area of effect to also explode.

attackprojectileaoefiretotemtrapmine

Requires Level 0

Explosive Spear

Active

Hurl a single payload Spear that pierces through enemies and lodges in terrain where it lands. The Spear will explode at the end of its Detonation Time or if Detonated. Consumes a Frenzy Charge if you have one to explode immediately, dealing more damage in a cross-shaped area and creating Ignited Ground.

attackprojectileaoefireduration

Requires Level 0

Exposing Cry

Support

Supports Warcries. Supported Skills apply Exposure on Hitting enemies.

support

Requires Level 0 · 30% Mana Multiplier

Exsanguinate

Active

Expel your own blood as Chaining blood tendrils in a cone in front of you. Enemies Hit by the tendrils take Physical damage and are inflicted with Bleeding.

spellphysicaldurationchaintriggerdottotemtrapmine

Requires Level 0

Extraction

Support

Supports Spell Skills which cause Damaging Hits. Using supported Spells will cause you to Sacrifice a portion of your Life on use, gaining extra Chaos Damage in exchange. Does not support Persistent Skills, Minion Skills, or Triggered Skills.

support

Requires Level 0

Eye of Winter

Active

Fire a single Eye Projectile which does not Hit enemies. The Eye constantly releases damaging shard Projectiles in a spiral as it flies. If the Eye passes over an Elemental Ground Surface or Orb, it will take on that surface's effect causing shards to deal more damage of the corresponding Type.

spellprojectilecoldtriggertotemtrapmine

Requires Level 0

Falling Thunder

Active

Suffuse your Quarterstaff with electrical energy, then Slam the ground to deal damage in a large cone in front of you. Consumes your Power Charges to fire Lightning Projectiles forwards from the impact.

attackprojectilemeleeaoelightningslamattack

Requires Level 0

Fan The Flames

Support

Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them.

support

Requires Level 0

Fan The Flames II

Support

Supports Wind Skills which Hit enemies. Hits with Supported Skills against Ignited enemies Trigger a fiery explosion, dealing damage to that enemy and enemies in a cone behind them. The explosion Spreads the initial enemy's Ignite to other enemies Hit.

support

Requires Level 0

Fangs of Frost

Active

Perform an icy stab that exploits enemies who are already off balance. Hitting a Parried target Consumes the Debuff to cause an explosion of frost and leave Chilled Ground.

attackmeleeaoecoldattack

Requires Level 0

Feast of Flesh

Active

Consume Corpses near you to recover Life and Mana over a short time per Corpse Consumed.

spellaoetriggerbuff

Requires Level 0

Feeding Frenzy I

Support

Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.

support

Requires Level 0

Feeding Frenzy II

Support

support

Requires Level 0

Feral Invocation

Active

While active, gains Energy when you spend Mana. Using the Invocation once sufficient Energy is gathered will consume the Energy to create visages which attack once with a socketed Shapeshifting Attack, creating multiple visages if it has enough Energy.

attackbuffreservationpersistentongoingattack

Requires Level 0

Ferocious Roar

Active

Shapeshift into a Bear and roar in defiance, immediately gaining Rage if there are enemies nearby and Empowering subsequent Attacks to Break Armour. Alternatively, socketing a human-form Warcry into this Skill triggers that Warcry instead, and augments its damage and area. This Skill's cooldown can be bypassed by expending an Endurance Charge.

aoewarcry

Requires Level 0

Ferocity

Support

Supports Skills that you use yourself. Supported Skills will consume a Frenzy Charge on use if possible, and will gain significant Skill Speed if they do. Supported Skills cannot generate Frenzy Charges.

support

Requires Level 0

Fiery Death

Support

Supports any skill that Hits enemies, causing enemies it Ignites to have a chance to explode on death.

support

Requires Level 0 · 20% Mana Multiplier

Fiery Reclamation

Support

Deals Fire damage in an area around the exploding Corpse based on its maximum Life.

supportattackaoefiretriggerattack

Requires Level 0

Fire Attunement

Support

Supports Attacks, causing them to Gain Fire Damage but deal less Cold and Lightning Damage.

support

Requires Level 0

Fire Bomb

Active

Attacks with a bouncing bomb that explodes on hit.

attackprojectileaoedurationattack

Requires Level 0

Fire Exposure

Support

Supports any skill that Hits enemies, causing it to inflict Exposure when Igniting.

support

Requires Level 0 · 20% Mana Multiplier

Fire Mastery

Support

Supports Fire skills, granting them an additional level. Does not support skills which do not have levels.

support

Requires Level 0

Fire Penetration I

Support

Supports any skill that Hits enemies, making those Hits Penetrate enemy Fire resistance.

support

Requires Level 0 · 20% Mana Multiplier

Fire Penetration II

Support

Supports any skill that Hits enemies, making those Hits ignore enemy Fire resistance.

support

Requires Level 0 · 20% Mana Multiplier

Fire Spell on Melee Hit

Active

While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Fire spells on reaching maximum Energy.

attackfirebuffreservationpersistentongoingattack

Requires Level 0

Fireball

Active

Launch a large ball of Fire which explodes on impact. The explosion Consumes a Fire Infusion if possible to launch a ring of smaller firebolts.

spellprojectileaoefiretriggertotemtrapmine

Requires Level 0

Firebolt

Active

Launch a fiery Projectile towards a target. The Projectile explodes on impact, damaging foes in a small area.

spellprojectileaoefiretriggertotemtrapmine

Requires Level 0

Firehose

Active

attackspelltriggerattack

Requires Level 0

Firestorm

Active

Rain a storm of flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, creating a much larger storm when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.

spellaoefiredurationtriggertotemtrapmine

Requires Level 0

First Blood

Support

Supports Attacks. Supported Skills are far more likely to inflict Bleeding on Hitting full Life Enemies.

support

Requires Level 0 · 10% Mana Multiplier

Fist of War I

Support

Supports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.

support

Requires Level 0 · 50% Mana Multiplier

Fist of War II

Support

Supports Slams you use yourself, providing a powerful Ancestral Boost every few seconds.

support

Requires Level 0 · 50% Mana Multiplier

Fist of War III

Support

Supports Slams you use yourself, providing a very powerful Ancestral Boost infrequently.

support

Requires Level 0 · 100% Mana Multiplier

Flame Breath

Active

Shapeshift into a Wyvern and take to the skies, immolating enemies with a jet of fire. Channelling ends after a short amount of time but can be prolonged by spending Rage. Consumes a Power Charge if possible to Empower the Skill, Gaining extra Lightning damage and spending Rage more slowly.

attackaoefireduration

Requires Level 0

Flame Pillar

Support

Supports any Skill you use yourself which can cause Damaging Hits. Supported Skills Consume Ignite on Hit to create pillars of flame, but cannot themselves inflict Ignite. Cannot Support Skills which already Consume Ignite, and does not modify the Skills of Minions.

support

Requires Level 0 · 15% Mana Multiplier

Flame Wall

Active

Create a wall of Fire in front of the character, which Ignites everything within its area. Any Projectiles fired through the wall by you and Allies deal added Fire damage. Consumes a Lightning Infusion if possible to also add Lightning damage to the Projectiles.

spellaoefiredurationtriggerdottotemtrapmine

Requires Level 0

Flameblast

Active

Channel to build destructive energy around you. Releasing the energy causes a devastating explosion that is larger and more intense the longer you Channelled for.

spellaoefiretotem

Requires Level 0

Flamepierce

Support

Supports Skills which can fire Projectiles. Initial Projectile created by Supported Skills will always Pierce Ignited Enemies, but Supported Skills cannot inflict Ignite themselves.

support

Requires Level 0

Flamethrower

Active

attackspelltriggerattack

Requires Level 0

Flammability

Active

Curse all targets in an area after a short delay, lowering their Fire Resistance.

spellaoefiredurationtriggertotemtrapmine

Requires Level 0

Flash Grenade

Active

Fire a bouncing Grenade that unleashes a Blinding, Stunning explosion when its fuse expires.

attackprojectileaoe

Requires Level 0

Flicker Strike

Active

Teleport to a enemy and Strike them. Consumes Power Charges to perform additional teleporting Strikes on nearby enemies.

attackmeleeaoe

Requires Level 0

Flow

Support

Supports Skills which require Combo to use. Supported Skills lose their Combo stacks after a longer delay spent not gaining any Combo.

support

Requires Level 0

Fluke

Support

Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.

support

Requires Level 0 · 20% Mana Multiplier

Focused Curse

Support

Supports Curse skills, causing them to Curse enemies more quickly after being cast.

support

Requires Level 0 · 20% Mana Multiplier

Font of Blood

Support

Supports Skills which create Totems. Totems created by supported Skills generate a Font of Blood which will Leech Life to Allies within it.

support

Requires Level 0

Font of Mana

Support

Supports Skills which create Totems. Totems created by supported Skills generate a Font of Mana which will Leech Mana to Allies within it.

support

Requires Level 0

Forge Hammer

Active

Hurl a fiery hammer that Slams into the ground and lodges there. While the hammer is lodged in the ground, reusing this Skill recalls the hammer and resets the Skill's cooldown. Alternatively, using a Warcry near the lodged hammer causes it to shatter, releasing a number of Molten Fissures in a spiral.

attackmeleeaoefiredurationslam

Requires Level 0

Fork

Support

Supports Projectile skills, making their Projectiles Fork.

support

Requires Level 0 · 10% Mana Multiplier

Fortifying Cry

Active

Perform a Warcry that grants Guard and Triggers Shield Wave when subsequent Shield Attacks deal damage. This Skill's cooldown can be bypassed by expending an Endurance Charge.

aoephysicaldurationwarcry

Requires Level 0

Fortress I

Support

Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage.

support

Requires Level 0

Fortress II

Support

Supports skills that create walls in a line, causing them to be created in a circle instead but deal less Hit damage and have lowered Area of Effect.

support

Requires Level 0

Fragmentation Rounds

Active

Fire Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of ice shards. These fragments can Merge.

attackprojectileaoetotemtrapmine

Requires Level 0

Freeze

Support

Supports any skill that Hits enemies, making it more effective at Freezing enemies.

support

Requires Level 0 · 20% Mana Multiplier

Freezefork

Support

Supports Skills which can fire Projectiles. Projectiles from Supported Skills always Fork when the initial Projectile Hits Frozen Enemies, but Supported Skills cannot build up Freeze themselves.

support

Requires Level 0

Freezing Explosion

Active

attackaoecoldtriggerattack

Requires Level 0

Freezing Mark

Active

Mark a target, making them more susceptible to being Frozen. When the Marked target is Frozen, the Mark Activates, granting you a Buff which gives extra Cold damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

colddurationtriggerbufftotemtrapmine

Requires Level 0

Freezing Salvo

Active

Passively coalesces icy missiles from the air over time. Using the skill fires a missile, firing an additional missile for each that has been accumulated. Fires an additional missile, up to its current missile count, targeting each Ice Fragment in its Area of effect, causing the Fragments to Detonate immediately.

attackprojectileaoebowcold

Requires Level 0

Freezing Shards

Active

Launch icy Projectiles in a sweeping arc. Multiple Projectiles can hit the same enemy.

spellprojectileaoecoldtriggertotemtrapmine

Requires Level 0

Frenzied Riposte

Support

Supports Attacks you use yourself or that you Trigger, causing them to Consume the Parried Debuff on Hit to grant you a Frenzy Charge. Cannot support Skills which already Consume the Parried Debuff.

support

Requires Level 0

Fresh Clip I

Support

Supports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 6 seconds.

support

Requires Level 0

Fresh Clip II

Support

Supports Crossbow Skills, granting them more damage for each bolt reloaded by that Skill in the last 8 seconds.

support

Requires Level 0

Frost Bomb

Active

Create a pulsing Orb of frost. Each pulse inflicts Elemental Exposure on nearby enemies. When the Orb's duration ends, it Detonates, dealing Cold damage to surrounding enemies and leaving behind a Cold Infusion.

spellaoecolddurationtriggertotemtrapmineorb

Requires Level 0

Frost Darts

Active

Conjures a number of icy Projectiles that launch towards the target. Projectiles that Hit a Chilled or Frozen target create chunks of ice that deal additional damage on impacting the ground. Consumes a Cold Infusion if possible to cause each Projectile to lodge into the enemy then explode.

spellprojectileaoecoldtriggertotem

Requires Level 0

Frost Nexus

Support

Supports any skill that Hits enemies, causing it to create patches of Chilled Ground around Frozen enemies.

support

Requires Level 0 · 20% Mana Multiplier

Frost Wall

Active

Create a wall of Ice Crystals which holds back enemies. The Crystals explode if sufficiently damaged, or if pushed hard enough, damaging nearby enemies. Consumes a Lightning Infusion if possible to add another Lightning explosion if destroyed.

spellaoecolddurationtriggertotemtrapmine

Requires Level 0

Frostbolt

Active

Fire a slow-moving Piercing Projectile that is effective at Chilling enemies and explodes on colliding with terrain.

spellprojectileaoecoldtriggertotemtrapmine

Requires Level 0

Frostfire

Support

Supports any skill that Hits enemies, causing it to Consume Freeze on Igniting a Frozen enemy to boost the effect of the Ignite.

support

Requires Level 0

Frozen Locus

Active

Leap backward and crack the ground with your staff to call forth an Ice Crystal which can be damaged by you and enemies. If the Crystal is destroyed it causes an icy explosion. This skill can be used while using other skills.

attackmeleeaoecoldduration

Requires Level 0

Frozen Spite

Support

Supports Attack Skills, causing them to create Ice Fragments on killing Frozen Enemies. Cannot Support Totem Skills and does not modify Skills used by Minions.

support

Requires Level 0

Fulminating Concoction

Active

Consume charges from your Mana Flask to throw a flask that explodes, dealing Lightning Attack damage in an area with high chance to Shock.

attackprojectileaoelightningtrigger

Requires Level 0

Fulmination

Active

While active, the first time any Skill Hits a Shocked enemy in your Presence, that Skill also Hits other Shocked enemies in your Presence, up to a maximum.

lightningbuffaurareservationpersistentongoing

Requires Level 0

Furious Slam

Active

Shapeshift into a Bear and Slam the ground with great force, causing a pair of shockwaves. Can spend Rage to create larger shockwaves that leave behind Jagged Ground.

attackmeleeaoetriggerslam

Requires Level 0

Fury of the Mountain

Active

Shapeshift into a Bear and repeatedly pound the ground, creating Molten Fissures that travel randomly in a wide arc in front of you.

attackmeleeaoedurationslam

Requires Level 0

Future-Past

Active

Hinekora observes your Future-Past granting you the opportunity to subvert a lesser fate. After a period of Hindsight, she will grant you her Foresight, which prevents you from avoiding Hits while Dodge Rolling. When you are Hit while Dodge Rolling, Hinekora restores you to full Life immediately before taking damage from the Hit, and grants you Sight Beyond Sight, which prevents you from dying.

attackdurationbuffreservationpersistentongoingattack

Requires Level 0

G A Salt Golem Melee

Active

attacktriggerattack

Requires Level 0

Gale Force

Active

attackmeleeaoetriggerattack

Requires Level 0

Galvanic Field

Active

Gain a Buff that boosts your Shock chance. Shocking an enemy consumes the Buff to attach an Orb of electricity to that enemy. The Orb fires bolts of electricity at nearby enemies until it expires.

spellaoelightningdurationchaintriggerbufforb

Requires Level 0

Galvanic Shards

Active

Rapidly fire charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. Can fire a limited number of bursts before needing to reload. These fragments can Merge.

attackprojectilelightningchaintotemtrapmine

Requires Level 0

Gambleshot

Support

Supports Skills which fire Projectiles that are not ground targeted. Projectiles from Supported Skills randomly Fork, Chain or Pierce.

support

Requires Level 0

Garukhan's Resolve

Support

Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills have a maximum Critical Hit chance, but will Bifurcate Critical Hit Chance. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.

support

Requires Level 0

Gas Arrow

Active

Fire a noxious arrow at the ground, creating a cloud of flammable poisonous gas at the end of its flight. The cloud will detonate if hit by a Detonator skill or if an Ignited enemy touches it, creating a fiery explosion.

attackprojectileaoebowfirechaosduration

Requires Level 0

Gas Grenade

Active

Fire a bouncing Grenade that causes a burst of Poison gas when its fuse expires, damaging enemies and leaving behind a growing Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast.

attackprojectileaoefirechaosduration

Requires Level 0

Gathering Storm

Active

Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with Perfect Timing performs a Lightning-assisted dash that releases shockwaves from enemies you dash through and leaves a trail of Shocked Ground in your wake. This skill cannot be Ancestrally Boosted.

attackmeleeaoelightningdurationmovement

Requires Level 0

Gemini Surge

Active

Grants your weapon Surges. Non-Melee Projectile Attacks with that weapon Consume Surges to cause the Projectiles fired to explode at the end of their flight.

attackaoecoldfiretriggerattack

Requires Level 0

Ghost Dance

Active

While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.

durationbuffreservationpersistentongoing

Requires Level 0

Glacial Bolt

Active

Fire an icy bolt that creates two walls of Ice Crystals at the end of its flight.

attackprojectileaoecolddurationtotemtrapmine

Requires Level 0

Glacial Cascade

Active

Sweep your Quarterstaff upwards, releasing an icy fissure which deals damage in a series of bursts culminating in a large spike. Frozen enemies hit by the final spike are dealt heavy damage but the Freeze is Consumed. Ice Crystals hit by the final spike explode.

attackmeleeaoecold

Requires Level 0

Glacial Lance

Active

Throw a single Piercing lance that leaves icy fragments in its wake. The fragments Chill nearby enemies. Consumes a Frenzy Charge if possible to cause the glacial fragments created by the first Projectile to explode outwards after a short duration, peppering enemies with shrapnel.

attackprojectileaoecoldduration

Requires Level 0

Glacier

Support

Supports any Skill which creates Ice Crystals, causing them to be created with higher Life.

support

Requires Level 0

Grenade Explosion

Active

attackspelltriggerattack

Requires Level 0

Grim Feast

Active

While active, your Reviving Minions store a percentage of their maximum Life in a collectible Grim Remnant on death. Using Grim Resurrection Consumes the Life you've collected to Revive up to that much total Life of dead Minions.

attackminionbuffreservationpersistentongoingattack

Requires Level 0

Grim Resurrection

Active

Consumes stored Minion Life to Revive your Minions. Revives as many Minions as possible with total Life equal to or less than the Life stored by Grim Feast, prioritising those with higher maximum Life.

attackspellminionattack

Requires Level 0

Grisly Pyre

Active

Deal Fire Damage in an Area based on a percentage of the expected Damage of the Consumed Ignite.

attackaoefiretriggerattack

Requires Level 0

Ground Laser

Active

attackspelltriggerattack

Requires Level 0

Guatelitzi's Ablation

Support

Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use. While Offering spikes from Supported Skills persist, you are periodically granted a Power Charge. When spikes from Supported Skills die, Regenerate a percentage of your maximum Life and Mana per second based on the duration the Offering persisted.

support

Requires Level 0

Haemocrystals

Support

Supports Attack Skills you use yourself which can cause Damaging Hits. Supported Skills Consume Bleeding on Hit to create explosive blood-filled crystals, but cannot themselves inflict Bleeding. Cannot Support Skills which already Consume Bleeding.

support

Requires Level 0

Hailstorm

Active

Targets an area or an enemy, causing a series of icy hailstones to rain down in an area over a duration.

spellaoecolddurationtrigger

Requires Level 0

Hailstorm Rounds

Active

Fire all loaded bolts into the sky, causing them to rain down over the target area, starting at the centre and spreading outward.

attackprojectileaoecoldtotemtrapmine

Requires Level 0

Hammer of the Gods

Active

Build Glory by Heavy Stunning enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.

attackmeleeaoedurationslamtotem

Requires Level 0

Hand of Chayula

Active

Dash to an enemy and Strike them, triggering socketed Marks with increased effect and applying socketed Curses with increased duration.

attackmeleeaoechaos

Requires Level 0

Hardy Totems I

Support

Supports Skills which create Totems, causing those Totems to have more Life.

support

Requires Level 0 · 10% Mana Multiplier

Hardy Totems II

Support

Supports Skills which create Totems, causing those Totems to have more Life.

support

Requires Level 0 · 10% Mana Multiplier

Harmonic Remnants I

Support

Supports Skills which create Remnants, allowing those Remnants to be collected from further away.

support

Requires Level 0

Harmonic Remnants II

Support

Supports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.

support

Requires Level 0

Hayoxi's Fulmination

Support

Supports Curse Skills. Supported Curse Skills create areas which Curse enemies so long as they are within them. Cursed areas from Supported Skills gather power before erupting in a column of annihilating light after a moderate delay.

support

Requires Level 0

Heal Buff

Active

attackspelldurationbuffattack

Requires Level 0

Heart of Ice

Active

Chills all enemies in your Presence.

attackspellcoldbuffaurareservationpersistentongoingattack

Requires Level 0

Heavy Swing

Support

Supports Melee Attacks, boosting their Physical damage at the cost of Attack Speed.

support

Requires Level 0

Heft

Support

Supports Skills which deal Damage, increasing the maximum Physical Damage of their Hits.

support

Requires Level 0 · 20% Mana Multiplier

Heightened Accuracy I

Support

Supports Attacks, causing them to gain Accuracy.

support

Requires Level 0 · 10% Mana Multiplier

Heightened Accuracy II

Support

Supports Attacks, causing them to gain Accuracy, and never miss against Enemies on full Life.

support

Requires Level 0 · 10% Mana Multiplier

Heightened Charges

Support

Supports any Skill that Consumes Charges, granting a chance for benefits of that Consumption to be doubled.

support

Requires Level 0 · 15% Mana Multiplier

Heightened Curse

Support

Supports Curse Skills, magnifying their power.

support

Requires Level 0 · 40% Mana Multiplier

Herald of Ash

Active

While active, enemies you sufficiently Overkill with non-Herald Attacks will cause an explosion that Ignites nearby enemies based on the Overkill damage dealt.

attackaoefiredurationdotbuffheraldreservationpersistentongoingattack

Requires Level 0

Herald of Blood

Active

While active, killing an enemy with Blood Loss will cause a bloody explosion that deals Physical Attack damage to surrounding enemies based off the life of the exploded enemy, destroying their Corpse if the enemy was Normal or Magic. The explosion also has a chance to Aggravate Bleeding.

attackaoephysicalbuffheraldreservationpersistentongoingattack

Requires Level 0

Herald of Ice

Active

While active, Shattering an enemy with a non-Herald Attack Hit will cause an icy explosion that deals Attack damage to surrounding enemies.

attackaoecoldbuffheraldreservationpersistentongoingattack

Requires Level 0

Herald of Plague

Active

While active, killing a Poisoned enemy spreads its Poison to other nearby enemies, and has a chance to also Hinder them.

attackchaosbuffheraldreservationpersistentongoingattack

Requires Level 0

Herald of Thunder

Active

While active, killing Shocked enemies with a non-Herald Attack Hit will cause subsequent Attack Hits to release lightning bolts which deals Attack damage to all surrounding enemies.

attackaoelightningbuffheraldreservationpersistentongoingattack

Requires Level 0

Herbalism I

Support

Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.

support

Requires Level 0

Herbalism II

Support

Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.

support

Requires Level 0

Hex Bloom

Support

Supports Curses, spreading their effects when a Cursed enemy dies.

support

Requires Level 0 · 20% Mana Multiplier

Hexblast

Active

Detonate a Curse on every enemy in an area, causing explosions of Chaos damage but removing the Curse. Can only detonate Curses for which at least half of the duration has expired.

spellaoechaostriggertotemtrapmine

Requires Level 0

High Velocity Rounds

Active

Fire a powerful Piercing bolt that applies Riven Armour to enemies with Fully Broken Armour, causing any Hits against those enemies to deal extra damage.

attackprojectilephysicaldurationtotemtrapmine

Requires Level 0

Hinder

Support

Supports Spells that deal non-Ailment Chaos damage over time, causing damage over time they inflict to also Hinder enemies. Does not Support Skills used by Minions.

support

Requires Level 0

His Foul Emergence

Active

Conjure a horrific skull rising from the lightless depths to bite your enemies dealing high damage at target location and leaving Withering Ground in its wake. Targeting close to you will cause you to jump back as you cast.

spellaoephysicalchaosdurationtriggertotemtrapmine

Requires Level 0

His Scattering Calamity

Active

Conjure a crackling Wellsprite that hovers above you. After a short duration, the Wellsprite launches at an enemy, dealing Lightning damage in an area on impact and prioritising the last enemy targeted. Recasting this spell resets the duration for all active Wellsprites.

spellprojectileaoelightningdurationtrigger

Requires Level 0

His Vile Intrusion

Active

Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. On teleport, the target is destroyed, and the explosion deals Physical damage to surrounding enemies and inflicts Impale.

spellaoephysicaldurationtriggertotemtrapmine

Requires Level 0

His Winnowing Flame

Active

Conjure an abyssal scythe that sweeps across the targeted area, dealing Fire damage to enemies and Consuming Ignite to create pillars of flame. Cannot be Triggered.

spellaoefiredottotemtrapmine

Requires Level 0

Hit and Run

Support

Supports Attack Skills you use yourself which do not already have some Condition for use. Supported Skills can only be used after you have moved a certain distance, but have massively increased Skill Speed. Cannot support Skills which have a Cooldown or that are Triggered, and does not modify skills used by Minions.

support

Requires Level 0

Hobble

Support

Supports Skills that Hit Enemies, causing those Hits to Hobble Bleeding Enemies based on a portion of Physical Damage dealt.

support

Requires Level 0

Holy Descent

Support

Supports Skills that leap into the air, causing them to create Consecrated Ground when you land.

support

Requires Level 0

Hourglass

Support

Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.

support

Requires Level 0

Hulking Minions

Support

Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.

support

Requires Level 0

Hypothermia

Active

Curse all targets in an area after a short delay, lowering their Cold Resistance.

spellaoecolddurationtriggertotemtrapmine

Requires Level 0

Ice Armour

Active

Command a Skeletal Frost Mage to target a location or Minion and apply Ice Armour to Minions in an area, reducing damage taken from Hits, causing damage to enemies that Hit them, and counting as Frozen for other effects.

attackspellaoedurationminionbuffattack

Requires Level 0

Ice Beam

Active

attackspelltriggerattack

Requires Level 0

Ice Bite I

Support

Supports Attacks and Warcries you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.

support

Requires Level 0

Ice Bite II

Support

Supports Attacks and Warcries you use yourself. Freezing an enemy with supported skills infuses all of your Attacks with Cold damage for a short time.

support

Requires Level 0

Ice Fragments

Active

attackprojectileaoecoldtriggerattack

Requires Level 0

Ice Nova

Active

Conjure a wave of ice in all directions, Knocking Back enemies based on how close they are to you. Casting Ice Nova targeting near a Frostbolt Projectile will cause it to originate from the Frostbolt instead of you. Consumes a Cold Infusion if possible to leave a patch of Chilled Ground.

spellaoecolddurationtriggertotemtrapmine

Requires Level 0

Ice Projectile

Active

attackspellprojectiletriggerattack

Requires Level 0

Ice Shard

Active

attackspellprojectileaoecoldattack

Requires Level 0

Ice Shards

Active

Rapidly fire icy bolts at the ground, leaving a shard of ice at the impact location that arms after a duration. After arming, the ice shards explode when enemies step on them, dealing more damage the longer they have been armed, up to a maximum. Can fire a limited number of bolts before needing to reload.

attackprojectileaoecoldtotemtrapmine

Requires Level 0

Ice Shot

Active

Fire an icy arrow that sprays a cone of ice shards when it hits a target.

attackprojectilebowcoldtriggertotemtrapmine

Requires Level 0

Ice Strike

Active

Perform a fast icy Strike. Using this Attack three times in quick succession causes a final strike that is slower and more powerful.

attackmeleeaoecoldattack

Requires Level 0

Ice-Tipped Arrows

Active

Ready your active Bow or Spear, Empowering your next Barrageable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and create Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.

spellprojectiledurationbuff

Requires Level 0

Icestorm

Active

Conjure a hail of icy bolts over the targeted area. Chill and Freeze on enemies in front of you are Consumed to fuel the Icestorm by creating improved bolts.

spellaoecolddurationtriggertotemtrapmine

Requires Level 0

Icicle

Support

Supports any Skill which creates Ice Crystals, causing them to be created with lower Life.

support

Requires Level 0

Ignite I

Support

Supports any skill that Hits enemies, making it more likely to Ignite.

support

Requires Level 0 · 20% Mana Multiplier

Ignite II

Support

Supports any skill that Hits enemies, making it more likely to Ignite.

support

Requires Level 0 · 20% Mana Multiplier

Ignite III

Support

Supports any skill that Hits enemies, making it more likely to Ignite and causing inflicted Ignites to deal their damage more quickly.

support

Requires Level 0 · 20% Mana Multiplier

Immolate

Support

Supports Attacks, granting them extra Fire damage against Ignited enemies but making them unable to Ignite enemies themselves.

support

Requires Level 0

Impact Shockwave

Support

Supports Melee Strike Skills and Wind Attack Skills, causing them to create an Aftershock that damages enemies around the target when they Heavy Stun an enemy.

support

Requires Level 0

Impale

Support

Supports Attacks, causing them to Impale on Hit but making them unable to Extract Impale themselves.

support

Requires Level 0 · 20% Mana Multiplier

Impending Doom

Support

Supports Curse skills you cast yourself, causing them to trigger Doom Blast on Cursed enemies when the Curse expires.

support

Requires Level 0 · 30% Mana Multiplier

Impurity

Active

Emit an Aura that boosts the Chaos Resistance of you and Allies in your Presence.

attackchaosbuffaurareservationpersistentongoingattack

Requires Level 0

Incendiary Shot

Active

Fire flaming bolts that fragment in flight, damaging and Igniting enemies on hit, and in a small cone behind their final target. These fragments can Merge.

attackprojectileaoefiretotemtrapmine

Requires Level 0

Incinerate

Active

Gain fuel by spending Mana on any Skill, then use the accumulated fuel to conjure a torrent of Fire from your hand, Igniting enemies in front of you. The flames grow stronger the longer you Channel. Consumes a Fire Infusion if possible to also create Ignited Ground. Cannot gain fuel while using this skill.

spellaoefiredurationdottotem

Requires Level 0

Incision

Support

Supports Attack Skills. Supported Skills inflict Incision on Hit, which causes Enemies to be increasingly more likely to be inflicted with Bleeding. All Incision is removed from a target on inflicting it with Bleeding.

support

Requires Level 0 · 15% Mana Multiplier

Inevitable Agony

Active

Curse all targets in an area after a short delay, causing a portion of Damage they take from Hits to be tracked by the Curse debuff. When the debuff's duration expires, they take that tracked damage again, all at once.

spellaoedurationtriggertotemtrapmine

Requires Level 0

Inexorable Critical I

Support

Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time.

support

Requires Level 0 · 20% Mana Multiplier

Inexorable Critical II

Support

Supports any skill you use yourself that Hits enemies, causing it to accumulate Critical Hit chance over time, but also reduce your Critical Damage Bonus.

support

Requires Level 0 · 20% Mana Multiplier

Infernal Cry

Active

Perform a Warcry, Empowering subsequent Melee Attacks if there are enemies nearby. Enemies in the warcry's area are destabilised and will Combust on death. This Skill's cooldown can be bypassed by expending an Endurance Charge.

aoefiredurationwarcry

Requires Level 0

Infernal Legion I

Support

Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.

support

Requires Level 0

Infernal Legion II

Support

Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.

support

Requires Level 0

Infernal Legion III

Support

Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.

support

Requires Level 0

Inhibitor

Support

Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.

support

Requires Level 0

Innervate

Support

Supports Attacks you use yourself. Killing a Shocked enemy with supported skills imbues all of your Attacks with Lightning damage for a short time.

support

Requires Level 0

Intense Agony

Support

Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.

support

Requires Level 0

Into the Breach

Active

Create a Breach around you, allowing you to see nearby Flames of Chayula. You are considered to be in a Breach while this skill is active.

attackbuffreservationpersistentongoingattack

Requires Level 0

Iron Ward

Active

While active, stores a percentage of the Physical damage that is prevented by your Armour or other sources of damage reduction. Using this Skill releases the stored damage as a nova of spikes.

attackbuffreservationpersistentongoingattack

Requires Level 0

Ixchel's Torment

Support

Supports Skills which Trigger other Skills. Skills Triggered by Supported Skills have their Damage, Area of Effect, and Projectile Speed randomly raised or lowered when Triggered, as well as recovering a random amount of their cost when Triggered.

support

Requires Level 0 · 20% Mana Multiplier

Jagged Ground I

Support

Supports Slam skills. Supported Skills will consume Endurance Charges on use to create Jagged Ground.

support

Requires Level 0 · 20% Mana Multiplier

Jagged Ground II

Support

Supports Slam skills. Aftershocks caused by Supported Slam Skills always create patches of Jagged Ground.

support

Requires Level 0 · 20% Mana Multiplier

Kalisa's Crescendo

Support

Supports Curse Skills. Enemies Cursed by Supported Skills are Pacified for the final portion of the Supported Curse's duration.

support

Requires Level 0

Kaom's Madness

Support

Supports Skills which create fissures in the ground, causing them to create many additional fissures at the cost of damage, speed, and area of effect.

support

Requires Level 0

Kelari, the Tainted Sands

Active

Summon Kelari, an invulnerable Sand Djinn Minion, to do your bidding. Kelari will only act when you Command him to do so. Kelari delivers swift Hits with massive Critical Hit potential.

physicalminionreservationpersistent

Requires Level 0

Kelari's Brutality

Active

Command Kelari to throw a volley of knives at the target location. The knives burrow into the ground, then erupt into the air after a short delay, dealing Spell damage.

spellprojectileaoephysical

Requires Level 0

Kelari's Deception

Active

Command Kelari to create a blast at the target location that deals Spell damage, and leave behind a clone that persists for a short duration. This skill can store multiple charges, and using it again while a clone from a previous use is still alive causes that clone to explode, dealing even more damage.

spellaoephysical

Requires Level 0

Kelari's Judgment

Active

Channel and Command Kelari to Channel alongside you, creating blades that hang over the target location. The longer you Channel, the more blades Kelari will create. Upon release, his blades plunge into the ground and create shockwaves that deal Spell damage.

spellaoephysical

Requires Level 0

Kelari's Malediction

Active

Harness Kelari's power to passively Consume Corpses in your Presence, causing Corpse Beetle Minions to burst forth. The Beetles passively follow you until Commanded. On your Command, they rush the target and explode.

attackdurationminionreservationpersistentongoingattack

Requires Level 0

Khatal's Rejuvenation

Support

Supports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.

support

Requires Level 0 · 20% Mana Multiplier

Killing Palm

Active

Dash to an enemy and Strike them, Culling enemies if their life is low enough and performing additional dashing Strikes to other Cullable targets in range if your target was Culled. Each enemy killed by this strike grants a Power Charge, with higher Rarity monsters granting additional Charges. Enemies around you that can be Culled will be highlighted.

attackmeleeaoephysical

Requires Level 0

Knockback

Support

Supports any skill that Hits enemies, causing it to Knock Back enemies.

support

Requires Level 0

Kulemak's Dominion

Support

Supports Offering Skills, causing Spells that affect an area around you or a target location to also affect the area around Supported Offerings.

support

Requires Level 0 · 30% Mana Multiplier

Kurgal's Leash

Support

Supports Commandable Minions causing you and the Supported Minion to gain Unholy Might when you Command them.

support

Requires Level 0 · 20% Mana Multiplier

Large Ball Flame Geyser

Active

attackspellaoedurationtriggerattack

Requires Level 0

Large Ball Impact

Active

attackspelltriggerattack

Requires Level 0

Large Ball Spit

Active

attackspellprojectiletriggerattack

Requires Level 0

Laser

Active

attackspelltriggerattack

Requires Level 0

Last Gasp

Support

Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.

support

Requires Level 0

Lasting Ground

Support

Supports Skills that create Ground Surfaces, causing those surfaces to last longer.

support

Requires Level 0

Lasting Shock

Support

Supports any skill that Hits enemies or inflicts Shock, causing its Shocks to be inflicted less often but last longer.

support

Requires Level 0

Leap

Active

attackspellmovementattack

Requires Level 0

Leap Slam

Active

Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are\npushed out of the way.

attackmeleeaoemovementslamtotem

Requires Level 0

Leverage

Support

Supports Skills which Hit Enemies. Supported Skills gain increased chance to Critically Hit against Immobilised Enemies.

support

Requires Level 0

Life Bounty

Support

Supports any skill that Hits enemies, causing enemies it kills to grant more Life Flask charges.

support

Requires Level 0

Life Drain

Support

Supports any skill that Hits enemies, causing you to recover Life when it Culls an enemy.

support

Requires Level 0

Life Leech I

Support

Supports Attacks, causing their Physical damage to Leech Life.

support

Requires Level 0

Life Leech II

Support

Supports Attacks, causing their Physical damage to Leech Life.

support

Requires Level 0

Life Leech III

Support

Supports Attacks, causing their Physical damage to Leech Life and preventing Leech gained this way from being removed at full Life.

support

Requires Level 0

Life Remnants

Active

Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.

attackbuffreservationpersistentongoingattack

Requires Level 0

Lifetap

Support

Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.

support

Requires Level 0

Lightning Arrow

Active

Fire a charged arrow at the target. On hitting an enemy or wall, the arrow will fire Chaining Lightning beams at nearby enemies.

attackprojectileaoebowlightningchaintriggertotemtrapmine

Requires Level 0

Lightning Attunement

Support

Supports Attacks, causing them to Gain Lightning Damage but deal less Cold and Fire Damage.

support

Requires Level 0

Lightning Blast

Active

attackspelltriggerattack

Requires Level 0

Lightning Bolt

Active

Call down a Shocking bolt of Lightning to strike enemies in a small area.

spellaoelightningtriggertotemtrapmine

Requires Level 0

Lightning Conduit

Active

Call down Lightning to hit all enemies in a cone in front of you, dealing significantly more damage to Shocked enemies. If there is a Shocked enemy in the target area, additional lightning bolts are distributed among the targets hit. Targeting close to you will cause you to jump back as you cast.

spellaoelightningtriggertotemtrapmine

Requires Level 0

Lightning Exposure

Support

Supports any skill that Hits enemies, causing it to inflict Exposure when inflicting Shock.

support

Requires Level 0 · 20% Mana Multiplier

Lightning Mastery

Support

Supports Lightning skills, granting them an additional level. Does not support skills which do not have levels.

support

Requires Level 0

Lightning Penetration

Support

Supports any skill that Hits enemies, making those Hits Penetrate enemy Lightning resistance.

support

Requires Level 0 · 20% Mana Multiplier

Lightning Rod

Active

Fire an arrow that drops from above, creating a Lightning burst. The arrow remains in the ground, and any Chaining Lightning beams can Chain to it. When Chained to, the arrows charge up for a brief period before releasing another Lightning burst. The Lightning Arrow Skill reduces this delay, causing bursts to happen more quickly.

attackprojectileaoebowlightningduration

Requires Level 0

Lightning Spear

Active

Throw a single copy of your spear. When it hits an enemy it bursts, firing secondary lightning bolt Projectiles at multiple other enemies within a large area around it. Consumes a Frenzy Charge if possible to cause the main spear to split into multiple copies on impact, each of which then bursts.

attackprojectileaoelightning

Requires Level 0

Lightning Storm

Active

attackspelltriggerattack

Requires Level 0

Lightning Warp

Active

Target an enemy to either teleport inside the target's body if they are under the Cull threshold, causing it to violently explode, or to apply a Debuff to them, which will cause the same effect if that enemy falls under the Cull threshold during its duration. Can also be used on Ball Lightning Projectiles. On teleport, the target is destroyed, and the explosion deals Lightning damage to surrounding enemies. If targeting an enemy, the explosion also creates Shocked Ground. Creates a Lightning Infusion on successful use. Highlights enemies that can be Culled.

spellaoelightningdurationtriggermovementtotemtrapmine

Requires Level 0

Lingering Illusion

Active

While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will drop a Remnant that grants you a Power Charge on pickup.

durationbuffreservationpersistentongoing

Requires Level 0

Lingering Illusion Spawn Player

Active

attackdurationbuffongoingattack

Requires Level 0

Living Bomb

Active

Plant a seed of Fire inside an enemy. Dealing enough damage to the enemy, or killing it outright, causes the seed to explode, dealing damage in an area and leaving behind a Fire Infusion Remnant.

spellaoefiredurationtriggertotemtrapmine

Requires Level 0

Living Lightning

Support

Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.

support

Requires Level 0

Living Lightning II

Support

Supports Skills which cause Damaging Hits. Living Lightning Minions are created when dealing Lightning damage with Supported Skills - bundles of living electricity that target nearby enemies with Chaining Attacks. Enemies will not directly engage these Minions, and can pass through them. Does not modify skills used by Minions.

support

Requires Level 0

Load Armour Piercing Rounds

Active

Load your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this Skill again reloads the clip.

attack

Requires Level 0

Load Explosive Shot

Active

Load your Crossbow with flaming bolts that explode on impact. The explosion will cause any Grenades in its area of effect to also explode.

attack

Requires Level 0

Load Fragmentation Rounds

Active

Load your Crossbow with Piercing bolts that fragment in flight. Bolts that hit a Frozen enemy Consume the Freeze and cause an explosion of shrapnel. Bolts that hit an Ice Crystal cause it to explode. These fragments can Merge.

attack

Requires Level 0

Load Galvanic Shards

Active

Load your Crossbow with charged bolts that fragment in flight, releasing Chaining Lightning beams when they Hit enemies. These fragments can Merge.

attack

Requires Level 0

Load Glacial Bolt

Active

Load your Crossbow with icy bolts that create two walls of Ice Crystals at the end of their flight.

attack

Requires Level 0

Load Hailstorm Rounds

Active

Passively generate bolts of ice at a frequency equal to reload time, up to a cap. Activate to Load the accumulated bolts into your Crossbow. All loaded bolts are fired at once, causing them to rain down over the target area.

attack

Requires Level 0

Load High Velocity Rounds

Active

Load your Crossbow with Piercing bolts that apply Riven Armour to enemies with Fully Broken Armour, causing any Hits against those enemies to deal extra damage.

attack

Requires Level 0

Load Ice Shards

Active

Load your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at the impact location that arms after a duration. After arming, the ice shards explode when enemies step on them, dealing more damage the longer they have been armed, up to a maximum. Using this Skill again reloads the clip.

attack

Requires Level 0

Load Incendiary Shot

Active

Load your Crossbow with flaming bolts that fragment in flight, damaging and Igniting enemies on hit and in a small cone behind their final target. These fragments can Merge.

attack

Requires Level 0

Load Permafrost Bolts

Active

Load your Crossbow with icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies. These fragments can Merge.

attack

Requires Level 0

Load Plasma Blast

Active

Load your Crossbow with unstable bolts that require a lengthy charging period to fire but deal devastating damage, Pierce through enemies, and explode upon hitting terrain. Additional Projectiles are fired in a spread, unlike other Crossbow Skills.

attack

Requires Level 0

Load Rapid Shot

Active

Load your Crossbow with a large clip of heated bolts. Heat builds up on your Crossbow as you fire them, and reaching maximum Heat will prevent you from firing or reloading these bolts for a short time. However, other Skills can Consume Heat for extra benefits. Using this Skill again reloads the clip.

attack

Requires Level 0

Load Shockburst Rounds

Active

Load your Crossbow with a clip of charged bolts which release damaging pulses upon Hitting an enemy affected by a Lightning Ailment. Using this Skill again reloads the clip.

attack

Requires Level 0

Load Siege Cascade

Active

Load your Crossbow with enemy-seeking payloads which are fired into the air, dropping a bolt near every enemy in the target area. These bolts lodge in the ground and explode after a short delay.

attack

Requires Level 0

Load Stormblast Bolts

Active

Load your Crossbow with charged bolts that land around the target location and explode if hit by a Detonator Skill. Using this Skill again reloads the clip.

attack

Requires Level 0

Lockdown

Support

Supports any skill that Hits enemies, causing any Pin buildup it inflicts to be stronger the closer the enemy is to you.

support

Requires Level 0

Long Fuse I

Support

Supports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.

support

Requires Level 0

Long Fuse II

Support

Supports Skills which have a Detonation Time, causing those Skills to have much higher Detonation Time and detonation damage.

support

Requires Level 0

Longshot I

Support

Supports Attacks, causing them to deal more damage from farther away.

support

Requires Level 0 · 20% Mana Multiplier

Longshot II

Support

Supports Attacks, causing them to deal more damage from farther away.

support

Requires Level 0 · 20% Mana Multiplier

Loyalty

Support

Supports Skills that create Companions which can be damaged. Minions created by Supported Skills take a portion of Hit Damage you would otherwise have taken, but have lowered maximum Life.

support

Requires Level 0

Lunar Assault

Active

Shapeshift into a Werewolf and swipe with your claws, projecting an arc of moonlight and ice forward in a crescent.

attackmeleeaoecoldtriggerattack

Requires Level 0

Lunar Blessing

Active

Shapeshift into a Werewolf and offer your Rage to the moon to receive a blessing, gaining bonus Cold damage for yourself and any Wolf Minions you have from Wolf Pack or Predator's Mark. Spends all Rage to extend the Buff's duration. While the Buff is active, your Werewolf Melee Attacks call down Moonbeams on Hit.

colddurationbuffwarcry

Requires Level 0

Mace Slam

Active

attackmeleeaoetriggerattack

Requires Level 0

Mace Strike

Active

Strike with your Mace.

attackmeleeaoeattack

Requires Level 0

Magma Barrier

Active

While active, increases your Block Chance passively and imbues your Shield with lava over time. When fully imbued, your next Block with your Shield raised will expend the lava to create an explosion, granting you an Endurance Charge.

firebuffreservationpersistentongoing

Requires Level 0

Magma Spray

Active

attackmeleeaoefiretrigger

Requires Level 0

Magnetic Remnants

Support

Supports Skills which create Remnants, allowing those Remnants to be collected from further away.

support

Requires Level 0 · 10% Mana Multiplier

Magnetic Salvo

Active

Aim skyward and fires energy missiles at lingering bolts or arrows created by other Lightning Attacks in front of you. The missiles explode if they land close to a lingering bolt or arrow, dealing more damage in a larger area but destroying that bolt or arrow in the process.

attackprojectileaoebowlightning

Requires Level 0

Magnified Area I

Support

Supports any skill with an area of effect, making it larger.

support

Requires Level 0 · 30% Mana Multiplier

Magnified Area II

Support

Supports any skill with an area of effect, making it larger.

support

Requires Level 0 · 30% Mana Multiplier

Maim

Support

Supports Attacks, causing them to Maim enemies.

support

Requires Level 0

Malady

Support

Supports Skills which can cause Damaging Hits, causing base chance to inflict Bleed with Supported Skills to instead apply to base chance to Poison, and causing base chance to Poison to instead apply to Bleed.

support

Requires Level 0

Malice

Active

While active, emits an Aura that continuously inflicts Critical Weakness on enemies in your Presence.

attackdurationbuffaurareservationpersistentongoingattack

Requires Level 0

Mana Bounty

Support

Supports any skill that Hits enemies, causing enemies it kills to grant more Mana Flask charges.

support

Requires Level 0

Mana Drain

Active

Leech Mana from an enemy over a prolonged period, as well as briefly Hindering them.

spelltotemtrapmine

Requires Level 0

Mana Flare

Support

Supports any Spell that Hits enemies, causing it to trigger a Mana Flare on Critical Hit. The Mana Flare consumes your Mana to deal Fire damage. Cannot support the skills of Minions.

support

Requires Level 0

Mana Leech

Support

Supports Attacks, causing their Physical damage to Leech Mana.

support

Requires Level 0

Mana Remnants

Active

Conjure surging arcane energy to restore your Mana. While active, enemies you kill affected by Elemental Ailments have a chance to spawn a Mana Remnant, and Critically Hitting a target with Elemental Ailments spawns a Mana Remnant every few seconds. Picking up a Mana Remnant grants you Mana which can Overflow maximum Mana.

attackbufftotemreservationpersistentongoingattack

Requires Level 0

Mana Tempest

Active

Create a storm of arcane energies that Empowers your Mana-costing Spells while you remain inside it. Maintaining the storm constantly drains your Mana, and spending more causes it to drain faster. The storm will dissipate when you exit it or run out of Mana.

spelllightningbuff

Requires Level 0

Manifest Weapon

Active

Manifest a copy of your main hand Melee Martial Weapon as an immortal Companion to fight by your side. In addition to its standard Strikes, the Manifested Weapon gains an additional Attack depending on its weapon type.

minionreservationpersistent

Requires Level 0

Mantra of Destruction

Active

Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to Empower your next Quarterstaff Attack, causing it to deal additional Chaos damage. Each kill with the Empowered Attack grants\nPurple Flames of Chayula for a duration.

chaosdurationbuff

Requires Level 0

Mark for Death

Support

Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.

support

Requires Level 0 · 20% Mana Multiplier

Mark for Death II

Support

Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.

support

Requires Level 0 · 20% Mana Multiplier

Mark of Siphoning

Support

Supports Mark Skills, causing enemies they Mark to Leech Mana to you when you Hit them with Attacks.

support

Requires Level 0 · 20% Mana Multiplier

Mark of Siphoning II

Support

Supports Mark Skills, causing enemies they Mark to Leech Life and Mana to you when you Hit them with Attacks.

support

Requires Level 0 · 40% Mana Multiplier

Maul

Active

Shapeshift into a Bear and rake enemies with your claws, generating Rage on Hit.

attackmeleeaoeattack

Requires Level 0

Meat Shield I

Support

Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.

support

Requires Level 0

Meat Shield II

Support

Supports skills which create Minions, granting them less damage taken but making them deal less damage.

support

Requires Level 0

Meditate

Active

Channel to Recharge Energy Shield and allow that Recharge to Overflow. Channelling ends when you take damage or your Energy Shield is fully Overflowed.

spell

Requires Level 0

Meteor

Active

Targets an area or an enemy, calling down a massive meteor to strike an area, dealing Fire damage and contributing to your enemies' extinction.

spellaoefiretrigger

Requires Level 0

Meteors

Active

attackaoefiretrigger

Requires Level 0

Minion Instability

Active

Requires Level 0

Minion Mastery

Support

Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.

support

Requires Level 0

Minion Pact I

Support

Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.

support

Requires Level 0

Minion Pact II

Support

Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.

support

Requires Level 0

Mirage Archer

Active

While active, dodge rolling will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish.

attackbuffreservationpersistentongoingattack

Requires Level 0

Mirage Archer Spawn Player

Active

attackdurationbuffpersistentongoingattack

Requires Level 0

Mirror of Refraction

Active

Mirrors of Refraction appear in your Presence periodically. Hitting a mirror with a Spell Projectile causes it to shatter, copying the projectiles in a nova around the destroyed mirror. Copied Projectiles may be copied again when colliding with other mirrors.

durationbuffreservationpersistentongoing

Requires Level 0

Mobility

Support

Supports skills that can be used while moving, allowing you to move faster while using them.

support

Requires Level 0

Molten Blast

Active

Gouge molten rock from the ground and fling it at the target. The Projectile explodes on collision, damaging enemies and scattering shrapnel in a cone behind it.

attackprojectileaoefiretriggertotemtrapattack

Requires Level 0

Molten Crash

Active

Shapeshift into a burning monstrosity and leap through the air to crash down upon the earth, Slamming twice and creating Molten Fissures. Consumes Rage to create additional Molten Fissures.

attackmeleeaoemovementmovementslamtotem

Requires Level 0

Moment of Vulnerability

Active

Send out a temporal Nova to take advantage of enemies' moment of vulnerability. Hitting enemies that are Primed for Stun, Electrocution, or Freeze causes a visage of them to appear, lasting as long as the original target would have been affected by the form of Immobilisation used to create the visage. A portion of the damage dealt to visages is also dealt to the original.

spellaoe

Requires Level 0

Momentum

Support

Supports any damaging skill that you use yourself, causing it to deal more damage if you move a sufficient distance while using the skill. Teleportation does not count towards the distance travelled.

support

Requires Level 0 · 20% Mana Multiplier

Moonbeam

Active

attackmeleeaoecoldtrigger

Requires Level 0

Morgana's Tempest

Support

Supports Spells which create Storms, increasing their Limit and causing them to move from the player towards the target location faster, but become less effective. Cannot Support Triggered Skills.

support

Requires Level 0

Mortar

Active

attackspellprojectiletriggerattack

Requires Level 0

Mortar Cannon

Active

Raise a cannon Ballista Totem which uses socketed Grenade Skills, with significantly improved Cooldown Recovery Rate.

durationtotemtrapmine

Requires Level 0

Multishot I

Support

Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.

support

Requires Level 0

Multishot II

Support

Supports Projectile skills, making them fire extra Projectiles. Also lowers Attack and Cast speed of supported skills, as well as lessening their damage.

support

Requires Level 0

Murderous Intent

Support

Supports skills that can Empower skills other than themselves, causing skills they Empower to Cull enemies.

support

Requires Level 0 · 20% Mana Multiplier

Muster

Support

Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.

support

Requires Level 0

Mysticism I

Support

Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.

support

Requires Level 0

Mysticism II

Support

Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.

support

Requires Level 0

Nadir

Support

Supports Skills which gain Stages or Seals. Supported Skills have lower Maximum Stage or Seal count, but have a Minimum Stage or Seal count they cannot fall below.

support

Requires Level 0

Napalm Cannon

Active

attackspellprojectiletriggerattack

Requires Level 0

Navira, the Last Mirage

Active

Summon Navira, an invulnerable Water Djinn Minion to do your bidding. Navira will only act when you Command her to do so, bestowing restorative blessings upon you and your Allies with her Spells.

coldminionreservationpersistent

Requires Level 0

Navira's Calming

Active

When you Command Navira to use a Skill, she also emits a restorative wave that grants you and any other Allies it touches increased Mana Regeneration for a short duration.

attackspellaoedurationtriggerbuffattack

Requires Level 0

Navira's Embrace

Active

Command Navira to create a bubble shield which absorbs a portion of the damage dealt by enemies standing outside the shield. The maximum amount of damage that can be absorbed is based on your maximum Mana. If the shield is destroyed by damage, it collapses into a patch of Chilled Ground.

attackspellaoedurationattack

Requires Level 0

Navira's Fracturing

Active

Command Navira to fracture all nearby areas of Chilled Ground that have enemies standing on them, doing high Spell damage with extreme Freeze potential.

attackspellaoecoldattack

Requires Level 0

Navira's Oasis

Active

Command Navira to turn nearby Chilled Ground into Navira's Oasis, a mirage which grants you and Allies standing in it Flask charges and damage Recouped as Life and Mana. Plants in the area become Overgrown.

attackspellaoedurationbuffattack

Requires Level 0

Navira's Well

Active

Command Navira to bolster your Energy Shield, causing it to begin Recharging immediately and granting you increased Energy Shield Recharge Rate for a duration.

attackspellattack

Requires Level 0

Neural Overload

Support

Supports any skill that Hits enemies. Nearby enemies are marked when they are Primed for Electrocution, and hitting a marked enemy with a supported skill will Electrocute them.

support

Requires Level 0

Nimble Reload

Support

Supports Crossbow Ammunition Skills, causing them to Reload bolts significantly faster.

support

Requires Level 0

Nova Projectiles I

Support

Supports Projectile Skills, making them fire Projectiles in a circle. Does not Support Skills which rain down Projectiles from above.

support

Requires Level 0

Nova Projectiles II

Support

Supports Projectile Skills, making them fire extra Projectiles in a circle, at the cost of Damage and gaining a cooldown. Does not Support Skills which rain down Projectiles from above. Cannot Support Skills which already have a cooldown.

support

Requires Level 0

Oil Barrage

Active

Shapeshift into a Wyvern and spit Oil at enemies, creating Oil Ground where the Projectiles land. Consumes Power Charges if possible to instead Channel a sustained barrage of electrified Oil that does not create Oil Ground. Projectiles are fired in sequence, allowing multiple Projectiles to Hit the same target.

attackprojectileaoe

Requires Level 0

Oil Grenade

Active

Fire a bouncing Grenade that bursts in a spray of Oil when the fuse expires or when it impacts an Enemy, dealing minimal damage but covering the ground and nearby enemies in Oil. Oil created this way can be Ignited by Detonator Skills or Ignited Ground.

attackprojectileaoefireduration

Requires Level 0

Oisín's Oath

Support

Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.

support

Requires Level 0

Omega Beam

Active

attackspelltriggerattack

Requires Level 0

On Kill Monster Explosion

Active

aoe

Requires Level 1

Opening Move

Support

Supports Travel Skills which Hit enemies. Hits with Supported Skills against enemies on full life will Daze.

support

Requires Level 0

Orb Charge

Active

Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.

attackmeleemovementmovementattack

Requires Level 0

Orb Donut Explosion

Active

attackspelltriggerattack

Requires Level 0

Orb Explosion

Active

attackspelltriggerattack

Requires Level 0

Orb of Storms

Active

Create an Orb of electricity that fires Chaining Lightning bolts at nearby enemies. The Orb leaves behind a Lightning Infusion Remnant when it expires.

spellaoelightningdurationchaintriggertotemtrapmineorb

Requires Level 0

Outmaneuver

Support

Supports Skills you use yourself which can cause Damaging Hits. Supported Skills Break Armour against Parried Enemies.

support

Requires Level 0 · 15% Mana Multiplier

Overabundance I

Support

Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word \

support

Requires Level 0

Overabundance II

Support

Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word \

support

Requires Level 0

Overcharge

Support

Supports any skill that Hits enemies, making its Shocks more effective but reflecting them back to you as well.

support

Requires Level 0

Overextend

Support

Supports Attack Skills you use yourself. Supported Skills deal more Damage with Critical Hits, but Critically Hitting an Enemy with them will Daze you for a short time.

support

Requires Level 0 · 15% Mana Multiplier

Overhead Slam

Active

attacktriggerattack

Requires Level 0

Overreach

Support

Supports Attack Skills which deal Damage in an Area. Supported Skills have significantly increased Area of Effect, but are less Accurate against nearby targets.

support

Requires Level 0

Overwhelming Presence

Active

While active, emits an Aura that makes enemies in your Presence easier to Stun and inflict Elemental Ailments upon.

attackbuffaurareservationpersistentongoingattack

Requires Level 0

Pain Offering

Active

Skewer a Skeleton on a bone spike to send nearby Minions into a frenzy as long as the spike remains, making their skills faster and harder hitting. The bone spike is itself a Minion. If it dies, the effect ends immediately.

aoedurationminiontriggerbuffoffering

Requires Level 0

Paquate's Pact

Support

Supports Warcries, causing them to inflict massive amounts of Corrupted Blood on enemies in their area of effect, at the cost of your Life.

support

Requires Level 0

Parry

Active

Ready your Buckler to parry the next Strike or Projectile that would Hit you, Blocking the Hit and retaliating with a quick sweep that leaves enemies off balance, causing them to take massively increased Attack damage for a short duration. Parrying causes you to accumulate Heavy Stun buildup. You cannot Evade a Hit you could parry, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

attackmeleephysicalduration

Requires Level 0

Payload

Support

Supports Skills which fire Grenades, giving fired Grenades a chance to activate again, but lengthening their cooldowns.

support

Requires Level 0

Perfect Strike

Active

Channel to charge up your weapon with Fire. Releasing with Perfect Timing will create a damaging wave of intense Fire.

attackmeleeaoefire

Requires Level 0

Perfected Endurance

Support

Supports skills which have a benefit for Perfect Timing. Supported Skills grant at least one Endurance Charge when Hitting an enemy with Perfect Timing.

support

Requires Level 0

Perfection

Support

Supports skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Perfection, which is a powerful damage buff. However, failing to execute any Perfect Timing (even with skills not supported by Perfection) will remove all Perfection on you.

support

Requires Level 0

Permafrost Bolts

Active

Fire icy bolts that fragment in flight, damaging enemies on hit and in a small cone behind their final target. The icy coating on the bolts makes them extremely potent at Freezing enemies. These fragments can Merge.

attackprojectileaoecoldtotemtrapmine

Requires Level 0

Perpetual Charge

Support

Supports skills that consume Power, Frenzy or Endurance Charges on use, giving them a chance not to remove each Charge while still gaining the benefits of consuming them.

support

Requires Level 0 · 30% Mana Multiplier

Persistent Ground I

Support

Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer.

support

Requires Level 0

Persistent Ground II

Support

Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer and only end when their duration expires.

support

Requires Level 0

Persistent Ground III

Support

Supports Skills which create Ground Surfaces, causing created Surfaces to last much longer as well as lowering the Cooldown Recovery Speed of affected Enemies. Ground Surfaces from Supported Skills only end when their duration expires.

support

Requires Level 0

Phantasmal Arrow

Active

Fires an arrow that embeds where it lands for a short duration. At the end of the duration, the arrow explodes in spectral flame, turning it to ashes and damaging enemies, with a high chance to Ignite. Igniting any enemy with the Explosion also applies Ignite to enemies within range.

attackprojectileaoebowfireduration

Requires Level 0

Physical Mastery

Support

Supports Physical skills, granting them an additional level. Does not support skills which do not have levels.

support

Requires Level 0

Pierce I

Support

Supports Projectile skills, making their Projectiles Pierce an enemy but deal less damage after doing so.

support

Requires Level 0

Pierce II

Support

Supports Projectile skills, making their Projectiles Pierce an enemy.

support

Requires Level 0

Pierce III

Support

Supports Projectile skills, making their Projectiles Pierce an unlimited number of enemies, losing damage as they do so.

support

Requires Level 0

Pin I

Support

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.

support

Requires Level 0

Pin II

Support

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.

support

Requires Level 0

Pin III

Support

Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.

support

Requires Level 0

Pinnacle of Power

Active

Consume all Power Charges to master the elements, gaining Elemental Damage and the ability to apply Elemental Ailments with other damage types. Can only be used while you have maximum Power Charges.

spelllightningcoldfiredurationbuff

Requires Level 1

Pinpoint Critical

Support

Supports any skill that Hits Enemies, causing it to Critically Hit more often but deal less damage with Critical Hits.

support

Requires Level 0

Plague Bearer

Active

While active, stores a portion of the Poison Damage you deal. Using this Skill unleashes the stored Poison to damage and Poison enemies around you.

attackbuffreservationpersistentongoingattack

Requires Level 0

Plague Burst

Support

Triggered when an enemy Poisoned by a supported skill dies, dealing Physical damage around them based on the built-up Plague.

supportattackaoephysicalchaostriggerattack

Requires Level 0

Plasma Blast

Active

Channel to charge an unstable bolt. The bolt deals devastating damage and explodes on hitting terrain, but cannot be fired at all unless fully charged. Additional Projectiles are fired in a spread, unlike other Crossbow Skills.

attackprojectileaoelightningtotem

Requires Level 0

Poison I

Support

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

support

Requires Level 0 · 20% Mana Multiplier

Poison II

Support

Supports any skill that Hits enemies, giving it a chance to Poison enemies.

support

Requires Level 0 · 20% Mana Multiplier

Poison III

Support

Supports any skill that Hits enemies, giving it a chance to Poison enemies and causing it to inflict more powerful Poisons against Bleeding Enemies.

support

Requires Level 0 · 20% Mana Multiplier

Poison Spores

Support

Supports Plant Skills which Hit enemies. Supported Skills Trigger Toxic Pustule on Hitting an enemy.

support

Requires Level 0

Poison Spray

Active

attackspelltriggerattack

Requires Level 0

Poisonburst Arrow

Active

Fire a virulent arrow that creates a burst of Poison on hit, affecting all enemies in an area.

attackprojectileaoebowchaosduration

Requires Level 0

Potent Exposure

Support

Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.

support

Requires Level 0

Potential

Support

Supports Skills that you use yourself. Supported Skills will consume a Power Charge on use if possible, and will be much more likely to Critically Hit if they do. Supported Skills cannot generate Power Charges.

support

Requires Level 0

Pounce

Active

Shapeshift into a Werewolf and leap to a target location, damaging enemies in an area around where you land. Predator's Mark will be Triggered targeting the highest Rarity enemy Hit, or if a Mark gem is socketed into this Skill, that Mark will be Triggered instead. Using this Skill allows any Wolf Minions you have to leap immediately.

attackmeleeaoemovementslam

Requires Level 0

Power Siphon

Active

Attempt to rip the lifeforce from an enemy. Enemies within Culling range will be highlighted and instantly killed on Hit, granting a Power Charge. Can only target Enemies in Culling range.

spellphysicaltotemtrapmine

Requires Level 0

Practical Magic I

Support

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

support

Requires Level 0

Practical Magic II

Support

Supports Skills which Hit enemies. Heavy Stunning an enemy with Supported Skills increases your Spell damage for a duration.

support

Requires Level 0

Practiced Combo

Support

Supports Strike Skills. Supported Skills have a chance to build additional Combo on Hit. Cannot support Skills used by Minions.

support

Requires Level 0

Precision I

Support

Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.

support

Requires Level 0

Precision II

Support

Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.

support

Requires Level 0

Predator's Mark

Active

Mark a target, causing it to take increased damage based on how many of the target's enemies are near to it. If the target dies, the Mark will Activate to Trigger the Summon Wolf skill and Consume the Mark.

attackdurationtriggerattack

Requires Level 0

Premeditation

Support

Supports skills that can Empower skills other than themselves, causing skills they Empower to deal more damage.

support

Requires Level 0 · 30% Mana Multiplier

Primal Strikes

Active

Perform a Lightning-charged stab that can be chained into a combination of up to three attacks. The first two attacks conjure a charging Wildwood spirit if they Hit a Shocked enemy and refresh Shock duration. The third attack is a large swipe that inflicts Elemental Exposure, and can Consume Shock to conjure a stampede of spirits.

attackmeleeaoelightningattack

Requires Level 0

Profane Ritual

Active

Mark a Corpse with a profane rune, dealing Chaos damage over time to nearby enemies. When the ritual is complete the Corpse is consumed and you gain a Power Charge.

spellaoechaosdurationtriggerdot

Requires Level 0

Profanity I

Support

Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do. Cannot support Triggered Skills or Reservation Skills.

support

Requires Level 0

Profanity II

Support

Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed. Cannot support Triggered Skills or Reservation Skills.

support

Requires Level 0

Projectile

Active

attackprojectilephysicaltriggerattack

Requires Level 0

Projectile Acceleration I

Support

Supports Projectile skills, making those Projectiles travel faster.

support

Requires Level 0 · 20% Mana Multiplier

Projectile Acceleration II

Support

Supports Projectile skills, making those Projectiles travel faster, and granting them a chance to Pierce Enemies.

support

Requires Level 0 · 20% Mana Multiplier

Projectile Acceleration III

Support

Supports Projectile skills, making those Projectiles travel faster, and causing increases and reductions to Projectile speed to also apply to Damage.

support

Requires Level 0 · 20% Mana Multiplier

Projectile Deceleration I

Support

Supports Projectile skills, making those Projectiles travel more slowly.

support

Requires Level 0

Projectile Deceleration II

Support

Supports Projectile skills, making those Projectiles travel more slowly.

support

Requires Level 0

Projectile Spell

Active

attackspellprojectiletriggerattack

Requires Level 0

Prolonged Duration I

Support

Supports any skill that has a duration, making that duration longer.

support

Requires Level 0 · 20% Mana Multiplier

Prolonged Duration II

Support

Supports any skill that has a duration, making that duration longer.

support

Requires Level 0 · 20% Mana Multiplier

Punch

Active

Perform an Unarmed Strike.

attackmeleeaoeattack

Requires Level 0

Punch Through

Support

Supports Melee Attack Skills. Supported Skills apply Easy Target when Knocking Back Enemies, causing the next Projectile Attack Hit they take to deal increased Damage.

support

Requires Level 0 · 15% Mana Multiplier

Puncture

Active

attackprojectiletriggerattack

Requires Level 0

Purity of Fire

Active

Emit an Aura that boosts the Fire Resistance of you and Allies in your Presence.

attackfirebuffaurareservationpersistentongoingattack

Requires Level 0

Purity of Ice

Active

Emit an Aura that boosts the Cold Resistance of you and Allies in your Presence.

attackcoldbuffaurareservationpersistentongoingattack

Requires Level 0

Purity of Lightning

Active

Emit an Aura that boosts the Lightning Resistance of you and Allies in your Presence.

attacklightningbuffaurareservationpersistentongoingattack

Requires Level 0

Pursuit I

Support

Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage.

support

Requires Level 0 · 20% Mana Multiplier

Pursuit II

Support

Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last eight seconds, but cannot themselves deal Projectile Damage.

support

Requires Level 0 · 20% Mana Multiplier

Pursuit III

Support

Supports Melee Attacks. Supported Skills deal more Melee damage if you have struck with a Projectile Attack Hit in the last two seconds, but cannot themselves deal Projectile Damage.

support

Requires Level 0 · 20% Mana Multiplier

Pus Ground

Active

attackspellaoedurationtriggerattack

Requires Level 0

Pustule

Active

attackspelltriggerattack

Requires Level 0

Pyramid Beam

Active

attackspelltriggerattack

Requires Level 0

Quarterstaff Strike

Active

Strike with your Quarterstaff.

attackmeleeaoeattack

Requires Level 0

Quarterstaff Sweep

Active

attackprojectilemeleeaoeattack

Requires Level 0

Quill Burst

Support

Supports Melee Attack Skills. Supported Skills trigger Quill Burst, which deals your Thorns Damage in an Area around the target struck. Quill Burst can only be triggered on Hit after you've\nRetaliated with Thorns Damage.

support

Requires Level 0

Rage I

Support

Supports Melee Attacks, causing them to grant Rage on Hit.

support

Requires Level 0

Rage II

Support

Supports Melee Attacks, causing them to grant Rage on Hit.

support

Requires Level 0

Rage III

Support

Supports Melee Attacks, causing them to grant Rage on Hit. Supported Skills have signficantly higher Attack speed while you are not at maximum Rage.

support

Requires Level 0

Rageforged I

Support

Supports any damaging skill that you use or trigger yourself, causing it to spend Rage to deal more damage. If you don't have enough Rage to spend, the damage bonus will not apply.

support

Requires Level 0

Rageforged II

Support

Supports any damaging skill that you use or trigger yourself, causing it to spend Rage to deal more damage, with a chance to skip spending Rage while still benefitting as though it had. If you don't have enough Rage to spend, the damage bonus will not apply.

support

Requires Level 0

Raging Cry

Support

Supports Warcry skills, causing them to grant you Rage on use depending on counted monster Power.

support

Requires Level 0

Raging Spirits

Active

While active, Fire Spells you use yourself will also summon Raging Spirits, which are short-lived flaming skulls that rush at nearby enemies and rapidly Attack them, ignoring commands. Enemies will not directly engage these Minions, and can pass through them.

attackfiredurationminionbuffreservationpersistentongoingattack

Requires Level 0

Railgun

Active

attackprojectiletriggerattack

Requires Level 0

Rain of Arrows

Active

Fire a hail of arrows into the air, causing them to rain from above. Consumes a Frenzy Charge to fire more arrows.

attackprojectileaoebow

Requires Level 0

Raise Bugs

Active

attackspelltriggerattack

Requires Level 0

Raise Shield

Active

Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.

attackmeleeaoephysical

Requires Level 0

Raise Zombie

Active

Consume a Corpse or Power Charge to create a short-lived Zombie. Zombies created from Power Charges are Empowered and also create two additional non-empowered Zombies.

physicaldurationminiontotem

Requires Level 0

Rake

Active

Dash towards an enemy and perform a lacerating slash, inflicting Bleeding on all enemies struck.

attackmeleeaoephysicalmovement

Requires Level 0

Rakiata's Flow

Support

Supports Skills that can cause Damaging Hits, causing those Hits to treat Enemy Elemental Resistances as inverted.

support

Requires Level 0 · 20% Mana Multiplier

Rally

Support

Supports Melee Attacks you use yourself. Supported Skills Consume all Endurance Charge on use, causing you to restore a percentage of your maximum Life for each Charge Consumed.

support

Requires Level 0

Rampage

Active

Shapeshift into a Bear and charge forward, Slamming the ground as you run. Channelling ends after a short amount of time but can be prolonged by spending Rage.

attackmeleeaoemovementslam

Requires Level 0

Rapid Assault

Active

Perform a series of six rapid stabs. The final stab inflicts Bleeding and leaves a spearhead stuck in the target, Maiming them for a duration. Detonator Skills will cause the stuck spearheads to explode, dealing further damage to the target and other nearby enemies.

attackmeleeaoephysicaldurationattack

Requires Level 0

Rapid Attacks I

Support

Supports Attacks, causing them to Attack faster.

support

Requires Level 0

Rapid Attacks II

Support

Supports Attacks, causing them to Attack faster.

support

Requires Level 0

Rapid Attacks III

Support

Supports Attacks, causing them to Attack faster at the cost of Damage.

support

Requires Level 0

Rapid Casting I

Support

Supports Spells, causing them to cast faster.

support

Requires Level 0

Rapid Casting II

Support

Supports Spells, causing them to cast faster.

support

Requires Level 0

Rapid Casting III

Support

Supports Spells, causing them to cast faster for each different Spell you've cast Recently.

support

Requires Level 0

Rapid Shot

Active

Fire a stream of heated bolts. Heat builds up on your Crossbow as you fire, and reaching maximum heat will prevent you from firing these bolts for a short time. However, other Skills can Consume Heat for extra benefits.

attackprojectilefiretotemtrapmine

Requires Level 0

Ratha's Assault

Support

Supports Crossbow Ammunition Skills, causing them to load multiple extra bolts and attack faster. Supported Skills cannot reload normally, instead loading bolts when you Dodge.

support

Requires Level 0 · 10% Mana Multiplier

Ravenous Swarm

Active

While active and enemies are present, swarms of insects emerge from your body to pursue nearby enemies. The swarms are untargetable Minions that Attack and Poison enemies.

attackphysicalchaosdurationminionbuffreservationpersistentongoingattack

Requires Level 0

Reap

Active

Conjure a bloody scythe that sweeps across the targeted area, dealing Physical damage to enemies and applying Critical Weakness. Cannot be Triggered.

spellaoephysicaldurationtotemtrapmine

Requires Level 0

Reaper's Invocation

Active

While active, gains Energy when you kill an enemy with a Melee Attack. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.

attackbuffreservationpersistentongoingattack

Requires Level 0

Rearm I

Support

Supports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering.

support

Requires Level 0 · 10% Mana Multiplier

Rearm II

Support

Supports Skills which create Hazards. Hazards created by Supported Skills have a chance to be rearmed a short duration after triggering.

support

Requires Level 0 · 10% Mana Multiplier

Refraction I

Support

Supports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which causes Armour to partially apply to Elemental Hit Damage.

support

Requires Level 0

Refraction II

Support

Supports Banner Skills, causing those affected by Auras they create to gain Refractive Plating, a Buff which causes Armour to partially apply to Elemental Hit Damage.

support

Requires Level 0

Refraction III

Support

Supports Banner Skills, causing Enemies within their area to gain Refractive Dissolution, a Debuff which lowers Elemental Resistances.

support

Requires Level 0

Reinforced Totems I

Support

Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.

support

Requires Level 0

Reinforced Totems II

Support

Supports Skills which create Totems. Totems created by Supported Skills have additional Elemental Resistances.

support

Requires Level 0

Relentless Rage

Support

Supports Skills you use yourself. On spending Rage with any skill you will gain a Buff. Using Supported Skills consumes this Buff to grant you Rage.

support

Requires Level 0 · 15% Mana Multiplier

Remnant Potency I

Support

Supports Skills which create Remnants, making those Remnants more powerful.

support

Requires Level 0

Remnant Potency II

Support

Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.

support

Requires Level 0

Remnant Potency III

Support

Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.

support

Requires Level 0

Rend

Active

Shapeshift into a Wyvern and perform a wide slash with your wingtip claws. Consumes a Power Charge if possible to grant you a Buff that gives you extra Lightning damage. While you have the Buff, Rend covers a much larger area but is slower.

attackmeleeaoeduration

Requires Level 0

Rending Apex

Support

Supports Strikes that perform a Final Strike at the end of a combination of attacks, causing the Final Strike to Break Armour based on a portion of Attack damage dealt.

support

Requires Level 0

Requiem

Active

Unleashes a torrent of anguish that bombard the target area, dealing damage in an area on impact. Does not use Ammunition and can be fired freely until the Requiem ends.

attackprojectileaoecoldattack

Requires Level 0

Resonating Shield

Active

Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.

attackmeleeaoephysical

Requires Level 0

Retaliate I

Support

Supports Melee Attack Skills you use yourself. Supported Skills gain much more damage the closer you are to being Heavily Stunned.

support

Requires Level 0 · 15% Mana Multiplier

Retaliate II

Support

Supports Melee Attack Skills you use yourself. Supported Skills gain much more damage and are more capable of Stunning Enemies the closer you are to being Heavily Stunned.

support

Requires Level 0 · 15% Mana Multiplier

Retreat I

Support

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.

support

Requires Level 0 · 20% Mana Multiplier

Retreat II

Support

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last eight seconds, but cannot themselves deal Melee Damage.

support

Requires Level 0 · 20% Mana Multiplier

Retreat III

Support

Supports Skills which create Projectiles. Supported Skills deal more damage with Projectiles if you have struck with a Melee Hit in the last two seconds, but cannot themselves deal Melee Damage.

support

Requires Level 0 · 20% Mana Multiplier

Reverberate

Support

Supports Slam Skills. Supported Skills that have a chance to Aftershock have increased chance to cause Aftershocks the longer their Attack time.

support

Requires Level 0 · 20% Mana Multiplier

Rhoa Mount

Active

Harnesses a Companion Rhoa you can mount while you're wielding a Bow or Spear. While mounted you can use Bow, thrown Spear, and Mark Skills, and are much less slowed while using Skills, but being Hit will cause Heavy Stun buildup. While you aren't mounted, the Rhoa will attack your enemies alongside you with its beak, but can be damaged.

attackminionbuffreservationpersistentattack

Requires Level 0

Ricochet I

Support

Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.

support

Requires Level 0

Ricochet II

Support

Supports any Skill which creates Projectiles, giving those Projectiles a chance to Chain when impacting terrain.

support

Requires Level 0

Rigwald's Ferocity

Support

Supports Attack skills, granting them Attack Speed at the cost of Damage or Damage at the cost of Attack Speed depending on Weapon Set they are used in. Does not modify skills used by Minions.

support

Requires Level 0

Rime

Support

Supports Skills which create Ground Surfaces, causing Enemies Chilled by those Surfaces to be more easily Frozen, but at the cost of some Chill magnitude.

support

Requires Level 0

Rip

Support

Supports Melee Attack Skills you use yourself or that you Trigger. Killing Blows with Supported Skills on Bleeding enemies create a Blood Remnant. Blood Remnants increase your Life regeneration rate for a short while after being collected.

support

Requires Level 0 · 10% Mana Multiplier

Rising Tempest

Support

Supports Skills which deal Damage, raising Elemental Damage dealt for each Skill used Recently of a different Elemental type. Cannot support Minion Skills.

support

Requires Level 0 · 20% Mana Multiplier

Ritual Sacrifice

Active

Sacrifice the Corpse of a Rare Monster to grant you its Modifiers for a duration.

durationbuff

Requires Level 0

Ritualistic Curse

Support

Supports Curse skills, causing them to cover a larger area but take longer to Curse enemies.

support

Requires Level 0

Rock Throw

Active

attackprojectiletriggerattack

Requires Level 0

Rolling Magma

Active

Shapeshift into a Wyvern and lob a ball of magma that deals area damage as it hits the ground. The skill Chains, bouncing forward to deal damage multiple times. Impacts on Molten Fissures or Volcanos will activate them as though they were Slammed.

attackprojectileaoefiretrigger

Requires Level 0

Rolling Slam

Active

Slam the ground to Stun enemies and knock them away, then continue forward and perform a devastating second Slam.

attackmeleeaoeslam

Requires Level 0

Rune Blast

Active

attackspelltriggerattack

Requires Level 0

Rupture

Support

Supports skills that Hit Enemies. Supported skills Aggravate Bleeding on Hitting Heavily Stunned Enemies.

support

Requires Level 0

Rusted Spikes

Support

Supports Skills which deal Damage with Hits. When Supported Skills Pin an Enemy, they also Aggravate Bleeding on that Enemy.

support

Requires Level 0 · 10% Mana Multiplier

Ruthless

Support

Supports Attacks, causing repeated uses to be more effective at Stunning enemies.

support

Requires Level 0

Ruzhan, the Blazing Sword

Active

Summon Ruzhan, an invulnerable Flame Djinn Minion, to do your bidding. Ruzhan emerges to Strike enemies with his greatsword whenever you use a damaging Skill, and casts devastating Fire Spells when Commanded to do so.

fireminionreservationpersistent

Requires Level 0

Ruzhan's Brand

Active

Command Ruzhan to place a fiery brand on an enemy. After a delay or when Detonated, the brand explodes, dealing Spell damage to enemies caught in the blast.

spellaoefire

Requires Level 0

Ruzhan's Fury

Active

Command Ruzhan to conjure two volleys of flaming embers and fire them forward. The embers explode on impact, dealing Spell damage.

spellprojectileaoefire

Requires Level 0

Ruzhan's Reckoning

Active

Command Ruzhan to teleport to the target location. Upon arrival, the Djinn deals Spell damage to enemies around him then slams his blazing sword into the ground, creating a wave of lava that also deals Spell damage.

spellaoefire

Requires Level 0

Ruzhan's Trap

Active

Command Ruzhan to hurl his greatsword, spreading hazardous runes on the ground where it lands. If an enemy steps on a rune, it erupts in a fiery tornado that deals Spell damage.

spellprojectileaoefireduration

Requires Level 0

Ruzhan's Zealotry

Active

When you use a damaging Skill, Ruzhan emerges to Strike enemies near your target with zealous fervour, inflicting Exposure.

attackmeleeaoefire

Requires Level 0

Sacrifice

Active

While active, your undead Reviving Minions can be used in place of Corpses by your skills, but your Minions Revive more slowly.

attackminionbuffreservationpersistentongoingattack

Requires Level 0

Sacrificial Lamb I

Support

Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.

support

Requires Level 0

Sacrificial Lamb II

Support

Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.

support

Requires Level 0

Sacrificial Offering

Support

Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use, but deal much more damage and have more powerful Buffs in return.

support

Requires Level 0

Salvo

Support

Supports Attack Skills you use yourself which fire Projectiles. Supported Skills accumulate Seals over time, and consume them when used. For each Seal consumed, the Attack will fire additional Projectiles. Projectiles from Supported Skills are fired in random directions. Cannot Support Skills which require Combo, have a Cooldown or already gain Seals.

support

Requires Level 0

Sandblast

Active

attackspellaoephysicalattack

Requires Level 0

Scavenged Plating

Active

While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.

attackphysicaldurationbuffreservationpersistentongoingattack

Requires Level 0

Screech

Active

attackspelltriggerattack

Requires Level 0

Searing Flame I

Support

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.

support

Requires Level 0

Searing Flame II

Support

Supports any skill that Hits enemies, causing inflicted Ignites to deal more damage but its Hits to deal less damage.

support

Requires Level 0

Second Wind I

Support

Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.

support

Requires Level 0 · 50% Mana Multiplier

Second Wind II

Support

Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.

support

Requires Level 0 · 50% Mana Multiplier

Second Wind III

Support

Supports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.

support

Requires Level 0 · 50% Mana Multiplier

See Red

Support

Supports Attack Skills. Bleeding inflicted with Supported Skills lasts significantly longer, but enemies you inflict Bleeding onto with Supported Skills will move and Attack faster.

support

Requires Level 0

Seismic Cry

Active

Perform a damaging Warcry, Knocking Back nearby enemies and Heavy Stunning enemies that are Primed for Stun. If an enemy is Heavy Stunned or a currently Heavy Stunned enemy is Hit, this Skill Empowers subsequent Slams to perform an additional Aftershock. This Skill's cooldown can be bypassed by expending an Endurance Charge.

aoephysicalwarcry

Requires Level 0

Self-Destruct

Active

attackspelltriggerattack

Requires Level 0

Selfless Remnants

Support

Supports Skills that generate Remnants, causing those Remnants to affect Allies in your Presence when collected instead of you.

support

Requires Level 0

Shard Scavenger

Active

While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.

attacklightningcoldfirephysicaldurationbuffreservationpersistentongoingattack

Requires Level 0

Shattering Concoction

Active

Consume charges from your Mana Flask to throw a flask that explodes, dealing Cold Attack damage in an area and inflicting Exposure.

attackprojectileaoecoldtrigger

Requires Level 0

Shattering Palm

Active

Dash to an enemy and Strike them with an Attack that manifests a wave of cold, coating nearby enemies in shards of ice. Dealing enough damage to these enemies will shatter the shards, causing an icy explosion that deals Attack damage.

attackmeleeaoecold

Requires Level 0

Shattering Roar

Active

Command a Skeletal Brute to use a Warcry, Intimidating nearby enemies and Consuming Freeze on enemies and allies to deal damage in an Area around them.

attackaoecolddurationminionwarcryattack

Requires Level 0

Shattering Spite

Active

Stamp your spear, destroying all Bloodstone Lances on each enemy in your Presence to cause a damaging explosion around that enemy. Each explosion gains new benefits when reaching higher thresholds of Bloodstone Lances removed from an enemy, causing them to deal more damage, have increased area of effect, and Leech Life from enemies caught in the blast.

attackaoelightningfirephysical

Requires Level 0

Shield Charge

Active

Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.

attackmeleeaoephysicalmovement

Requires Level 0

Shield Wall

Active

Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.

attackmeleeaoephysicalduration

Requires Level 0

Shield Wave

Active

attackmeleeaoephysicaltriggerattack

Requires Level 0

Shock

Support

Supports any skill that Hits enemies, making it more likely to Shock.

support

Requires Level 0 · 20% Mana Multiplier

Shock Conduction I

Support

Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy.

support

Requires Level 0 · 20% Mana Multiplier

Shock Conduction II

Support

Supports any skill that Hits enemies, giving it a chance to also Shock nearby enemies when you Shock an enemy. Always Shocks enemies which are Drenched.

support

Requires Level 0 · 20% Mana Multiplier

Shock Rifle

Active

attackspellprojectileattack

Requires Level 0

Shock Siphon

Support

Supports any skill that Hits enemies, causing you to recover Energy Shield when it kills a Shocked enemy.

support

Requires Level 0 · 20% Mana Multiplier

Shockburst Rounds

Active

Rapidly fire charged bolts which release damaging pulses upon Hitting an enemy affected by a Lightning Ailment. Can fire a limited number of bolts before needing to reload.

attackprojectileaoelightningtotemtrapmine

Requires Level 0

Shockchain Arrow

Active

Fire a Lightning-charged arrow that homes in on enemies afflicted by Lightning Ailments. Hitting such an enemy will cause your arrow to release a damaging shockwave and Chain towards nearby targets, with those Chaining Hits also releasing a shockwave. After the final Chain, the arrow lodges into the ground as a Lightning Rod. Consumes Shock from enemies it Hits, but not Electrocution.

attackprojectileaoebowlightningchaintriggertotemtrapmine

Requires Level 0

Shocking Leap

Support

Supports Skills that leap into the air and deal damage, causing them to create Shocked Ground the first time they Critically Hit an enemy.

support

Requires Level 0

Shockwave Slam

Active

attackmeleeaoeslamattack

Requires Level 0

Shockwave Totem

Active

Raise a Totem that Slams the ground around it, repeatedly damaging nearby enemies. Jagged Ground erupts when hit by this Slam, damaging enemies standing on it. The Totem cannot create Jagged Ground. This Skill can be used while Shapeshifted.

durationtrapmine

Requires Level 0

Short Fuse I

Support

Supports Skills which Detonate after some amount of time has elapsed, shortening the time before Detonation.

support

Requires Level 0 · 15% Mana Multiplier

Short Fuse II

Support

Supports Skills which Detonate after some amount of time has elapsed, massively shortening the time before Detonation at the cost of Damage.

support

Requires Level 0 · 15% Mana Multiplier

Shred

Active

Shapeshift into a Werewolf and lash out with a flurry of claw swipes. The first Attack can dash to faraway enemies and the final Attack Strikes twice. Attacking a Frozen enemy will create Ice Fragments, which are Projectiles that land and explode after a short delay.

attackmelee

Requires Level 0

Siege Ballista

Active

Deploy a Ballista Totem that fires bolts skyward, to explode a short time after landing.

projectiledurationtotemtrapmine

Requires Level 0

Siege Cascade

Active

Aim skyward and fires an enemy-seeking payload which drops a bolt near every enemy in the target area. These bolts lodge in the ground and explode after a short delay.

attackprojectileaoetotemtrapmine

Requires Level 0

Sigil of Power

Active

Place a Sigil on the ground, providing a powerful Spell Damage Buff to you and Allies while standing in it. The Buff becomes more powerful the more mana you spend while standing in the Sigil.

spellaoedurationtriggertotemtrapmine

Requires Level 0

Sione's Temper

Support

Supports Projectile Spells. Supported Spells have an increasingly higher chance to fire many additional Projectiles in a circle, resetting when they do.

support

Requires Level 0

Siphon Elements

Active

While active, has a chance to create an Infusion Remnant when you Freeze, Shock or Ignite a target.

attacklightningcoldfirebufftotemreservationpersistentongoingattack

Requires Level 0

Siphoning Strike

Active

Dash to a target and Strike them with your Quarterstaff. If the target is Shocked, Consume their Shock to release a Lightning shockwave around the target and grant you a Power Charge. This skill cannot be Ancestrally Boosted.

attackmeleeaoelightning

Requires Level 0

Skeletal Arsonist Minion

Active

Activate to summon bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.

fireminionreservationpersistent

Requires Level 0

Skeletal Brute Minion

Active

Activate to summon hard-hitting, Reviving Skeletal Brutes that can Stun Primed enemies and Warcry on Command. This Warcry Intimidates nearby enemies and Consumes Freeze on enemies and allies to deal damage in an Area around them.

physicalminionreservationpersistent

Requires Level 0

Skeletal Cleric Minion

Active

Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.

minionreservationpersistent

Requires Level 0

Skeletal Frost Mage Minion

Active

Activate to summon Reviving Skeletal Frost Mages that can envelop your Minions in an icy shield on Command.

coldminionreservationpersistent

Requires Level 0

Skeletal Reaver Minion

Active

Activate to summon aggressive, Reviving Skeletal Reavers that can enrage on Command. Skeletal Reavers do more Attack Damage and gain increased Attack speed based on their Rage

physicalminionreservationpersistent

Requires Level 0

Skeletal Sniper Minion

Active

Activate to summon long-ranged, Reviving Skeletal Snipers that can fire a gas arrow on Command.

firephysicalchaosminionreservationpersistent

Requires Level 0

Skeletal Storm Mage Minion

Active

Activate to summon Reviving Skeletal Storm Mages that can call down a lightning strike on dead Skeletons on Command.

lightningminionreservationpersistent

Requires Level 0

Skeletal Warrior Minion

Active

Activate to summon Reviving Skeletal Warriors.

physicalminionreservationpersistent

Requires Level 0

Skittering Stone

Support

Creates Skittering Stone Minions from shattered objects created by Supported Skill.

supportattackdurationtriggerattack

Requires Level 0

Skittering Stone I

Support

Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.

support

Requires Level 0

Skittering Stone II

Support

Supports Skills which create shatterable earthen objects. After killing enough Enemies in range of these objects, they will shatter, releasing skittering stone Minions.

support

Requires Level 0

Skull Throw

Active

attackprojectiletriggerattack

Requires Level 0

Slam

Active

attacktriggerattack

Requires Level 0

Sling Rock

Active

attackprojectiletriggerattack

Requires Level 0

Slow Potency

Support

Supports any skill, causing inflicted Slows to be more powerful.

support

Requires Level 0

Small Ball Impact

Active

attackspelltriggerattack

Requires Level 0

Small Ball Spit

Active

attackspellprojectiletriggerattack

Requires Level 0

Smite

Active

attacktriggerattack

Requires Level 0

Snap

Active

Consume the elemental energy from a Frozen, Shocked or Ignited enemy, creating an elemental blast that leaves behind an Infusion Remnant. The blast will spread to other enemies affected by the same Ailment, but those blasts cannot spread further. Can also be cast on a Frostbolt to create a larger cold blast.

spellaoelightningcoldfiretriggertotemtrapmine

Requires Level 0

Snipe

Active

Channel to charge up your bow before releasing a powerful shot. Releasing with Perfect Timing causes the arrow to explode on impact and Consume Freeze on directly Hitting. Consuming Freeze enhances the explosion.

attackprojectileaoebowcold

Requires Level 0

Sniper's Mark

Active

Mark a target. The next Critical Hit the target receives Activates the Mark, Consuming it to deal extra damage and grant you a Frenzy Charge.

durationtriggertotemtrapmine

Requires Level 0

Snowball

Active

attackspellprojectiletriggerattack

Requires Level 0

Snowball Impact

Active

attackspelltriggerattack

Requires Level 0

Solar Orb

Active

Create a fiery Orb that periodically releases fiery pulses. Enemies that are very close to the Orb are Ignited. Flameblast can target a Solar Orb to be centred on the Orb instead of your location.

spellaoefiredurationtriggertotemtrapmineorb

Requires Level 0

Sorcery Ward

Active

Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.

attackspelllightningcoldfirebuffreservationpersistentongoingattack

Requires Level 0

Soul Drain

Support

Supports any skill that Hits enemies, causing you to recover Mana when it Culls an enemy.

support

Requires Level 0

Soul Offering

Active

Skewer a Skeleton on a bone spike, granting you a powerful Spell damage Buff as long as the spike remains. Does not affect your Minions. The bone spike is itself a Minion. If it dies, the effect ends immediately.

durationminiontriggerbuffoffering

Requires Level 0

Soulrend

Active

Fire a Piercing Projectile that seeks out enemies. Enemies hit are inflicted with a Debuff that Hinders them and deals Chaos damage over time for a short duration.

spellprojectilechaosdurationtriggerdottotemtrapmine

Requires Level 0

Spar

Support

Supports Melee Attack Skills. Supported Skills are more capable of Stunning Enemies the closer you are to being Heavily Stunned.

support

Requires Level 0

Spark

Active

Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.

spellprojectilelightningdurationtriggertotemtrapmine

Requires Level 0

Spark Nova

Active

Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.

spellprojectilelightningdurationtriggertotemtrapmine

Requires Level 0

Spear Dash

Active

attackmeleeaoetriggerattack

Requires Level 0

Spear of Solaris

Active

Build Glory by inflicting Freeze, Shock or Ignite on enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.

attackprojectileaoefire

Requires Level 0

Spear Stab

Active

Strike with your Spear.

attackmeleeaoeattack

Requires Level 0

Spear Throw

Active

Hurl your Spear with force. Consumes a Frenzy Charge if you have one to cause the Spear to explode at the end of its flight.

attackprojectileaoe

Requires Level 0

Spearfield

Active

Stab the ground causing multiple spears to burst out of the ground in front of you in a large area. The spears remain for a duration, or explode when enemies touch them, damaging and Maiming them.

attackmeleeaoedurationattack

Requires Level 0

Spectral Volley

Support

Supports Bow or Spear Projectile Attacks you use yourself. Supported Skills deal lower damage initially, but generate Spectral Projectiles, which deal more damage when they fire. Spectral Projectiles linger and will fire a short duration after no new Spectral Projectiles have been created. Cannot support Channelling Skills, Leaping skills, or skills which rain Projectiles from above.

support

Requires Level 0 · 20% Mana Multiplier

Spectre: {0}

Active

Summon the spirit of the bound monster as a Reviving Minion.

attackminiontriggertotemtrapminereservationpersistentattack

Requires Level 0

Spell Cascade

Support

Supports Spells that affect an area around you or a target location, causing those Spells to also target additional areas on either side of the target area, along a randomly chosen axis. Cannot support Channelling skills or Remote skills.

support

Requires Level 0

Spell Echo

Support

Supports Spells that affect an area around you or a target location. Supported Spells echo, causing their effects to happen again after a short delay. Cannot support Channelling skills Remote skills or skills which are Triggered.

support

Requires Level 0 · 50% Mana Multiplier

Spell Totem

Active

Consume any combination of 3 Power and/or Endurance Charges to raise a Totem that uses socketed Spells. Cannot use Skills with Cooldowns.

durationtrapmine

Requires Level 0

Spellslinger

Active

While active, gains Energy when you cast Spells. Using the Invocation once sufficient Energy is gathered will consume the Energy to trigger socketed Spells, and can trigger them multiple times if it has enough Energy.

attackbuffreservationpersistentongoingattack

Requires Level 0

Spike Burst

Active

attackprojectiletriggerattack

Requires Level 0

Spiral Volley

Active

Load your Bow with a volley of enchanted arrows and fire them in a circle as you spin forward, firing directly at targets if possible. Consumes Frenzy Charges to cause the arrows to deal more damage and Chain to other targets. Each target can only be Hit once.

attackprojectilebowtriggertotemtrapmine

Requires Level 0

Spit

Active

attackspellprojectiletriggerattack

Requires Level 0

Splinter Totem I

Support

Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.

support

Requires Level 0 · 20% Mana Multiplier

Splinter Totem II

Support

Supports Skills which create Totems, preventing having more than one active Totem but causing that Totem to splinter into smaller versions of itself after it uses an Attack or Spell, with each Totem becoming less effective. Each splintered Totem can further splinter, up to a maximum. Does not Support Skills used by Minions. Only one Totem can be splintering at a time.

support

Requires Level 0 · 20% Mana Multiplier

Stab

Active

attacktriggerattack

Requires Level 0

Stab Attack

Active

attacktriggerattack

Requires Level 0

Staggering Palm

Active

Dash to an enemy and Strike them, instantly Heavily Stunning enemies which are Primed for Stun and performing additional dashing Strikes to other Primed targets in range if your first target was Stunned. Heavy Stunning an enemy with this Skill grants you a Buff that causes your Quarterstaff Attacks to also fire Projectiles for a short duration. Heavy Stunning additional enemies adds to the Buff's duration.

attackmeleeaoephysicaldurationbuff

Requires Level 0

Stampede

Active

Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them. Once you begin your charge, the use speed of this Skill is affected by movement speed instead of Attack speed.

attackmeleeaoedurationmovementslam

Requires Level 0

Static Shocks

Support

Supports Skills which can Hit enemies. Shocking an enemy with Supported Skills Triggers Static Shocks, causing that enemy to become a source of Lightning damage sending pulses towards nearby enemies.

support

Requires Level 0

Steadfast I

Support

Supports Channelling Skills you use yourself, granting you higher Stun Threshold while Channelling them.

support

Requires Level 0 · 10% Mana Multiplier

Steadfast II

Support

Supports Channelling Skills you use yourself, granting you higher Stun Threshold and Ailment Threshold while Channelling them.

support

Requires Level 0 · 10% Mana Multiplier

Stoicism I

Support

Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.

support

Requires Level 0

Stoicism II

Support

Supports Attack Skills you use yourself. Supported Skills steadily gain more Damage, up to a cap. This Damage bonus is reset if you Dodge Roll or use a Travel Skill.

support

Requires Level 0

Stomp

Active

attacktriggerattack

Requires Level 0

Stomping Ground

Support

Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.

support

Requires Level 0

Stomping Ground Shockwave

Support

supportattackaoetriggerattack

Requires Level 0

Storm Lance

Active

Throw an electrified Spear that lodges in the ground and periodically zaps nearby enemies with Lightning bolts. If the Spear is Detonated by another Skill, it immediately unleashes a volley of bolts and expires. Consumes a Frenzy Charge if possible to fire bolts more frequently for a shorter duration, automatically Detonate at the end of its duration, and create Shocked Ground on Detonation.

attackprojectileaoelightningduration

Requires Level 0

Storm Wave

Active

Sweep your Quarterstaff, projecting a bolt of Lightning through the ground in a long fissure ahead of you.

attackmeleeaoelightning

Requires Level 0

Stormblast Bolts

Active

Aims skyward and fires charged bolts that land around the target location, dealing damage and lodging in the ground for a duration. Detonator Skills will cause these bolts to explode. Can fire a limited number of bolts before needing to reload.

attackprojectileaoelightningdurationtotemtrapmine

Requires Level 0

Stormcaller Arrow

Active

Fire an arrow that embeds where it lands for a short duration. At the end of the duration, a Lightning Bolt strikes the arrow, disintegrating it and damaging enemies, with a high chance to Shock. Shocking any enemy with the Bolt also applies Shock to all enemies near the impact.

attackprojectileaoebowlightningduration

Requires Level 0

Stormchain

Support

Supports Projectile Skills and Skills which can Chain. Supported Skills always Chain when initially Hitting a Shocked Enemy, but cannot themselves inflict Shock. Does not support Skills which cannot Chain.

support

Requires Level 0

Stormfire

Support

Supports any skill that Hits enemies. Enemies Shocked by Supported Skills take a percentage of damage from Ignite as Lightning damage as well as Fire damage.

support

Requires Level 0

Streamlined Rounds

Support

Supports Crossbow Ammunition Skills. Supported Skills have significantly higher Attack speed and bolt capacity, but deal less damage and have longer reload time.

support

Requires Level 0 · 20% Mana Multiplier

Strong Hearted

Support

Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.

support

Requires Level 0

Stun I

Support

Supports any skill that Hits Enemies, causing it to build up Stun more quickly.

support

Requires Level 0 · 20% Mana Multiplier

Stun II

Support

Supports any skill that Hits Enemies, causing it to build up Stun more quickly.

support

Requires Level 0 · 20% Mana Multiplier

Stun III

Support

Supports any skill that Hits Enemies, causing it to build up Stun significantly more quickly, at the cost of Damage.

support

Requires Level 0 · 20% Mana Multiplier

Summon Infernal Hound

Active

Activate to summon a Reviving Infernal Hound which Ignites enemies near it.

attackfireminionreservationpersistentattack

Requires Level 0

Summon Minions

Active

attackspelltriggertotemtrapmineattack

Requires Level 0

Summon Wolf

Active

This skill is Triggered when Predator's Mark Activates to Summon a Wolf Minion that follows you as long as it lives.

attackminiontriggerattack

Requires Level 0

Sunder

Active

Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.

attackmeleeaoedurationslamtotem

Requires Level 0

Supercharged Slam

Active

Channel to charge up a heavy swing, drawing earth from the ground to enlarge your mace. Release to Slam the ground, dealing damage in an area around the impact, followed by Aftershocks dealing damage in a larger area.

attackmeleeaoeslam

Requires Level 0

Supercritical

Support

Supports any skill that Hits enemies, causing it to deal more damage with Critical Hits but have less Critical Hit chance.

support

Requires Level 0

SupportAncestralWarriorTotemPlayer

Active

Requires Level 0

SupportBarrierInvocationPlayer

Active

Requires Level 0

SupportBlasphemyPlayer

Active

Requires Level 0

SupportCrossSlashPlayer

Active

Requires Level 0

SupportElementalInvocationPlayer

Active

Requires Level 0

SupportFeralInvocationPlayer

Active

Requires Level 0

SupportFerociousRoarPlayer

Active

Requires Level 0 · 100% Mana Multiplier

SupportHandOfChayulaPlayer

Active

Requires Level 0

Supporting Fire

Active

Recruit artillery Minions that takes up positions behind you. They will lay in wait for your Command then fire volleys of arrows at the target location.

minionreservationpersistent

Requires Level 0

SupportMetaCastCurseOnBlockPlayer

Active

Requires Level 0

SupportMetaCastFireSpellOnHitPlayer

Active

Requires Level 0

SupportMetaCastLightningSpellOnHitPlayer

Active

Requires Level 0

SupportMetaCastOnBlockPlayer

Active

Requires Level 0

SupportMetaCastOnCharmUsePlayer

Active

Requires Level 0

SupportMetaCastOnCritPlayer

Active

Requires Level 0

SupportMetaCastOnDodgePlayer

Active

Requires Level 0

SupportMetaCastOnElementalAilmentPlayer

Active

Requires Level 0

SupportMetaCastOnMeleeKillPlayer

Active

Requires Level 1

SupportMetaCastOnMeleeStunPlayer

Active

Requires Level 1

SupportMetaCastOnMinionDeathPlayer

Active

Requires Level 0

SupportMetaDeadeyeMarksPlayer

Active

Requires Level 0

SupportMetaTotemSpellTotemPlayer

Active

Requires Level 0

SupportMirageArcherPlayer

Active

Requires Level 0

SupportMortarCannonPlayer

Active

Requires Level 0

SupportReapersInvocationPlayer

Active

Requires Level 0

SupportSpellslingerPlayer

Active

Requires Level 0

Swift Affliction I

Support

Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.

support

Requires Level 0

Swift Affliction II

Support

Supports any skill that deals damage, causing it to deal more non-Ailment damage over time but have a shorter duration.

support

Requires Level 0

Swift Affliction III

Support

Supports any skill that deals damage, causing effects with a duration of one second or less to deal more non-Ailment damage over time.

support

Requires Level 0

Swipe

Active

attacktriggerattack

Requires Level 0

Sword Barrage

Active

attackspelltriggerattack

Requires Level 0

Syzygy

Support

Supports Slam Skills you use yourself. Hits from Supported Skills are considered Crushing Blows against Enemies which are both Ignited and Fully Armour Broken. Hits with Supported Skills that Heavily Stun Ignited and Fully Armour Broken Enemies will Intimidate them.

support

Requires Level 0

Tacati's Ire

Support

Supports Skills which can cause Damaging Hits. Poison inflicted with Supported Skills deals Damage faster the higher your Rage.

support

Requires Level 0

Tail Slam

Active

attacktriggerattack

Requires Level 0

Tail Whip

Active

attackprojectilemeleeattack

Requires Level 0

Tame Beast

Active

Conjure Azmeri wisps to engulf a Rare Beast for a duration, Hindering them. If you defeat the Beast while it is engulfed in wisps, it will be captured by this gem, transforming the gem to instead allow you to summon the Beast as a Reviving Companion.

durationminion

Requires Level 0

Tasalio's Rhythm

Support

Supports Skills which have a benefit for Perfectly Timing their use. On successfully executing Perfect Timing with Supported Skills, gain Tasalio's Rhythm. Tasalio's Rhythm causes Supported Skills to deal more damage and have shorter Perfect Timing windows for each stack. Failing to execute any Perfect Timing (even with skills not supported by Tasalio's Rhythm) will remove all Tasalio's Rhythm on you.

support

Requires Level 0

Tawhoa's Tending

Support

Supports Skills which create Totems, causing those Totems to have more Life. Totems created by Supported Skills explode on death, dealing Physical damage based on their Life.

support

Requires Level 0 · 10% Mana Multiplier

Tawhoa's Vengeance

Support

Deals Physical Damage in an area, based on Totem Life.

supportattackaoephysicaltriggerattack

Requires Level 0

Tear

Support

Supports Melee Attacks you use yourself or that you Trigger. On-Kill effects caused by Killing Blows with Supported Skills on Bleeding enemies have a chance to occur twice.

support

Requires Level 0 · 10% Mana Multiplier

Tecrod's Revenge

Support

Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.

support

Requires Level 0

Tectonic Slams

Support

Supports Slams you use yourself, causing them to create simultaneous Aftershocks behind the Slam, but lowering Aftershock damage and area of effect with Supported Skills. Cannot Support Skills which create Fissures.

support

Requires Level 0 · 30% Mana Multiplier

Temper Weapon

Active

Channel to temper your main hand Melee Martial Weapon. Each hit of the hammer against the anvil Empowers subsequent Attacks to Combust when Hitting enemies.

buff

Requires Level 0

Tempest Bell

Active

Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.

attackmeleeaoedurationattack

Requires Level 0

Tempest Flurry

Active

Perform a series of aggressive Strikes. When used in quick succession, the third use Strikes three times, and the fourth use performs a Final Strike that calls down a powerful Shocking bolt.

attackmeleeaoelightning

Requires Level 0

Temporal Chains

Active

Curse all enemies in an area, Slowing them and making other effects on them expire more slowly.

spellaoedurationtriggertotemtrapmine

Requires Level 0

Temporal Rift

Active

While active, passively leaves afterimages of your recent past. Cast the Spell to return to the oldest afterimage, teleporting to that location and resetting your Life, Mana and Energy Shield to the values they had at the time.

attackspellbuffreservationpersistentongoingattack

Requires Level 0

Thornskin I

Support

Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.

support

Requires Level 0

Thornskin II

Support

Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.

support

Requires Level 0

Thrashing Vines

Active

Spur the growth of huge vines, which emerge randomly within the target area. The vines crash to the ground then retreat, targeting nearby enemies if possible.

spellaoephysicaldurationtriggertotemtrap

Requires Level 0

Thrill of the Kill

Support

Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage for a short time.

support

Requires Level 0

Thrill of the Kill II

Support

Supports Skills you use yourself which Hit enemies. Culling a Shocked enemy with Supported Skills infuses all of your Attacks with Lightning damage and grants an increased chance to Shock for a short time.

support

Requires Level 0

Thundergod's Wrath

Active

While active, gains Energy when you Hit enemies with Melee Attacks and triggers socketed Lightning spells on reaching maximum Energy.

attacklightningbuffreservationpersistentongoingattack

Requires Level 0

Thunderous Leap

Active

Leap into the air and plunge your Spear into the ground at the target location, emitting a Lightning-charged shockwave.

attackmeleeaoelightningmovementslam

Requires Level 0

Thunderstorm

Active

Conjure a thunderstorm which causes lightning strikes and torrential rain in an area. Enemies in the area are Drenched, causing them to become Shocked or Frozen more easily. Plants in the area become Overgrown.

spellaoelightningdurationtriggertotemtrap

Requires Level 0

Time Freeze

Active

Release a large wave that stops time for all affected enemies for a duration. Duration is lower the more times the enemy has had time stopped for them.

attackspellaoedurationattack

Requires Level 0

Time of Need

Active

While active, periodically invokes divine blessings to heal you and remove Curses and Elemental Ailments from you.

attackdurationbuffreservationpersistentongoingattack

Requires Level 0

Time Snap

Active

Manipulate time, resetting the cooldowns of your other Skills.

attackspellattack

Requires Level 0

Tireless

Support

Supports Warcry Skills. Attacks Empowered by Supported Skills have a chance not to lower the Empowerment count of Supported Skills when they are used.

support

Requires Level 0 · 20% Mana Multiplier

Tornado

Active

Create a storm that sucks in enemies and deals Physical damage over time. A Tornado that overlaps an Elemental Ground Surface absorbs that surface's Debuff, applying it to enemies inside the Tornado and causing the Tornado to deal extra damage of that element.

spellaoephysicaldurationtriggerdottotemtrap

Requires Level 0

Tornado Shot

Active

Fire a skyward shot that whips up a Tornado where it lands, dealing Physical damage over time and Hindering enemies standing in it. Arrows, thrown Spears and Crossbow bolts fired at the Tornado are sucked into it, causing the Tornado to spit out a ring of copied Projectiles. Copied Projectiles cannot be copied again, even by further Tornados.

attackprojectileaoebowphysicaldurationtriggerdottotemtrapmine

Requires Level 0

Toxic Domain

Active

Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned. Pustules will Detonate after a duration or when enough Poison has been applied, dealing more damage based on the stored Poison damage and applying Poison in an area around it.

attackaoephysicalchaosdurationbuff

Requires Level 0

Toxic Growth

Active

Fire a rain of Toxic Pustules into the air. The Pustules deal damage on impact, then Detonate after a delay. They can also be Poisoned, causing them to Detonate faster and more violently.

attackprojectileaoebowchaosattack

Requires Level 0

Toxic Rain

Active

Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.

attackprojectileaoebowchaosdurationtriggerdottotemtrapmineattack

Requires Level 0

Trail of Caltrops

Active

While active, scatters caltrops in your wake when you dodge.

attackbuffreservationpersistentongoingattack

Requires Level 0

Tremors

Support

Supports Slam Skills you use yourself. Supported Skills gain multiple independent chances to cause Aftershocks, but deal less Damage.

support

Requires Level 0

Triggered Charged Mark Player

Support

supportattackspellaoedurationtriggerattack

Requires Level 0

Trinity

Active

Become attuned to all Elements building up Fire, Cold and Lightning Resonance based off the highest Elemental Damage type dealt by your Hits. Your Elemental Damage is enhanced the more Resonance of any type you have.

attacklightningcoldfirebuffreservationpersistentongoingattack

Requires Level 0

Triple Mortar

Active

Generic monster mortar skill. Like Monster Projectile but has an impact effect.

attackspellprojectileaoetriggertotemtrapmineattack

Requires Level 0

Tul's Stillness

Support

Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Freeze Buildup.

support

Requires Level 0 · 20% Mana Multiplier

Tumult

Support

Supports Skills you use yourself which can cause Damaging Hits. Supported Skills consume a Frenzy Charge on use to powerfully Break Armour.

support

Requires Level 0

Twister

Active

Whip up a twister with a flick of your Spear. The twister moves forward erratically, Blinding and repeatedly Hitting enemies within. If a twister touches a Whirlwind from your other skills, it Consumes the Whirlwind to create additional twisters that deal more damage. Passing over Elemental Ground Surfaces or Consuming an elemental Whirlwind will grant twisters extra damage of that element.

attackprojectileaoeduration

Requires Level 0

Uhtred's Augury

Support

Supports Skills which can gain levels, granting them many additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.

support

Requires Level 0

Uhtred's Exodus

Support

Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.

support

Requires Level 0

Uhtred's Omen

Support

Supports Skills which can gain levels, granting them many additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.

support

Requires Level 0

Unabating

Support

Supports Attack Skills you use yourself. While using Supported Skills, you gain increased Armour, with the increase scaling higher the longer the Attack time of the supported Skill. Cannot Support Channelling Skills.

support

Requires Level 0 · 20% Mana Multiplier

Unbending

Support

Supports Spell Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Mana, with the percentage scaling higher the longer the Cast time of the Supported Skill. Cannot Support Channelling Skills.

support

Requires Level 0 · 20% Mana Multiplier

Unbound Avatar

Active

Gain Unbound Fury by inflicting Elemental Ailments with Hits on enemies. Once you reach maximum Unbound Fury, consume it to become Unbound for a duration, vastly augmenting your Elemental prowess.

lightningcoldfiredurationbuff

Requires Level 0

Unbreakable

Support

Supports any skill that you can use, making you harder to Stun while using it.

support

Requires Level 0 · 10% Mana Multiplier

Undermine

Support

Supports Attack Skills. Supported Skills Consume Maim on hit, Breaking a percentage of the Maimed target's Armour in doing so. Supported Skills cannot themselves inflict Maim.

support

Requires Level 0

Unearth

Active

Raise spikes of bone from the earth in front of you, damaging enemies. The bones of Corpses and dead Reviving Minions in the area are ripped out and reassembled into short-lived Bone Construct Minions that fight for you. Larger Corpses create more than one Bone Construct.

spellaoephysicaldurationminiontriggertotem

Requires Level 0

Unerring Power

Support

Supports Attack Skills you use yourself. When Supported Attacks are Empowered, they have significantly lowered cost and raised Accuracy.

support

Requires Level 0

Unleash

Active

Augment yourself with temporal magic for a short duration, Empowering the next Spell you cast to repeat multiple times. Cannot Empower Channelling Skills or Skills with a Cooldown.

spelldurationbuff

Requires Level 0

Unsteady Tempo

Support

Supports Melee Attack Skills you use yourself. Attacking with Supported Skills will cycle through various effects, with the first Attack in sequence inflicting Hobble on you. The second and third Attacks in sequence will powerfully scale chance to Critically Hit and overall damage, respectively, at which point the cycle will reset. Cannot Support Channelling Skills.

support

Requires Level 0 · 10% Mana Multiplier

Untouchable

Support

Supports Attack Skills you use yourself. While using Supported Skills, you gain increased Evasion Rating, with the increase scaling higher the longer the Attack time of the supported Skill. Cannot Support Channelling Skills.

support

Requires Level 0 · 20% Mana Multiplier

Unyielding

Support

Supports Melee Attack Skills you use yourself. While using Supported Skills, a percentage of Damage taken is Recouped as Life, with the percentage scaling higher the longer the Attack time of the Supported Skill. Cannot Support Channelling Skills.

support

Requires Level 0 · 20% Mana Multiplier

Upheaval I

Support

Supports Skills which create fissures in the ground, causing them to create an additional fissure at the cost of damage and speed.

support

Requires Level 0

Upheaval II

Support

Supports Skills which create fissures in the ground, causing them to create additional fissures at the cost of damage and speed.

support

Requires Level 0

Upwelling I

Support

Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.

support

Requires Level 0

Upwelling II

Support

Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.

support

Requires Level 0

Urgent Totems I

Support

Supports Skills which create Totems, causing those Skills to place Totems much more quickly.

support

Requires Level 0

Urgent Totems II

Support

Supports Skills which create Totems, causing those Skills to place Totems much more quickly.

support

Requires Level 0

Urgent Totems III

Support

Supports Skills which create Totems, causing those Skills to place Totems much more quickly. Totems created by Supported Skills have increased Attack and Cast Speed.

support

Requires Level 0

Uruk's Smelting

Support

Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.

support

Requires Level 0

Uul-Netol's Embrace

Support

Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.

support

Requires Level 0 · 20% Mana Multiplier

Valako's Charge

Active

While active, taking Lightning damage builds up charge on you. Reaching full charge expends all charge to Trigger this skill, creating a Chaining lightning bolt that arcs to nearby enemies.

spellaoelightningchaintrigger

Requires Level 0

Vanguard I

Support

Supports Shield Skills, causing you to gain Guard on Stunning Enemies with the Supported Skill.

support

Requires Level 0 · 10% Mana Multiplier

Vanguard II

Support

Supports Shield Skills, causing you to gain Guard on Stunning Enemies with the Supported Skill.

support

Requires Level 0 · 10% Mana Multiplier

Varashta's Blessing

Support

Supports any Skill that can deal Damage, causing it to deal more Damage per different Command Skill used.

support

Requires Level 0 · 20% Mana Multiplier

Vaulting Impact

Active

Leap forward and Slam the ground, sending out a shockwave. The shockwave applies Broken Stance to Dazed enemies, causing any Hits against those enemies to deal extra damage.

attackmeleeaoephysicaldurationmovementslam

Requires Level 0

Verglas

Support

Supports Skills you use yourself which can Hit Enemies. Supported Skills Gain a percentage of their Damage as Cold Damage when you destroy Ice Crystals.

support

Requires Level 0 · 20% Mana Multiplier

Vile Effusion

Active

Fire a Projectile at every nearby enemy that is afflicted by a Chaos damage over time Debuff. Fires multiple Projectiles at enemies afflicted by multiple Debuffs, but Projectile count cannot be otherwise modified.

attackspellprojectileaoechaosattack

Requires Level 0

Vilenta's Propulsion

Support

Supports Spell Skills that fire Projectiles, causing increases and reductions to cast speed to also apply to Projectile speed.

support

Requires Level 0

Vine Arrow

Active

Fire an arrow into the air that lands after a short delay, damaging enemies and causing a plant to spring up at the impact location. The plant sprouts vines that latch onto nearby enemies, Slowing their movement speed and dealing Chaos damage over time. The plant can be Poisoned, causing it to deal more damage.

attackprojectileaoebowchaosdurationdot

Requires Level 0

Vitality I

Support

Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.

support

Requires Level 0

Vitality II

Support

Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.

support

Requires Level 0

Void Illusion

Active

While active, creates a short-lived illusory copy of yourself whenever you dodge roll. The copy can be damaged by enemies, and copies that are destroyed by an enemy will cause damaging explosions. Copies created this way have 1 Life.

durationbuffreservationpersistentongoing

Requires Level 0

Volatile Dead

Active

Consume a Corpse to create a volatile core that seeks out enemies and Ignites enemies near it. The core explodes at the end of its duration.

spellaoefiretriggertotemtrapmine

Requires Level 0

Volatile Mote

Active

attackspelltriggerattack

Requires Level 0

Volatile Power

Support

Supports Skills which you use yourself. On using Supported Skills while they are Empowered, you gain Volatility.

support

Requires Level 0

Volatility

Support

Supports Skills you use yourself which can cause Damaging Hits. Supported Skills grant Volatility on Critical Hit.

support

Requires Level 0

Volcanic Eruption

Active

Fire molten Projectiles from the struck enemy, which will land nearby dealing Attack damage in an area.

attackprojectileaoefiretriggerattack

Requires Level 0

Volcanic Fissure

Active

Slam the ground, creating a branching Molten Fissure that deals damage as it travels and remains for a duration. Using a different Slam on a Molten Fissure creates a spreading Aftershock.

attackmeleeaoefiredurationslamattack

Requires Level 0

Volcanic Steps

Active

Slam the ground around you, dealing damage to nearby enemies.

attackmeleeaoefiretriggerslamattack

Requires Level 0

Volcano

Active

Uplift a volcano from the earth, damaging enemies standing on it and releasing a spray of molten Projectiles. While the volcano persists, Slamming it will cause another Projectile spray. Channelling this Skill for longer makes the initial eruption more violent, but does not affect subsequent Projectile sprays.

spellprojectileaoefiredurationtotemtrapmine

Requires Level 0

Volt

Support

Supports Projectile Attack Skills you use yourself. Supported Skills gain Voltaic Charge as you move, up to a maximum. When used, Supported Skills expend that Charge to gain extra Lightning Damage.

support

Requires Level 0 · 20% Mana Multiplier

Voltaic Grenade

Active

Fire a bouncing Grenade that discharges an Electrocuting Lightning blast when its fuse expires, causing all Lightning Hits against enemies to contribute to Electrocution buildup for a duration.

attackprojectileaoelightningdurationtrigger

Requires Level 0

Voltaic Mark

Active

Mark a target, making them more susceptible to being Electrocuted. When the Marked target is Electrocuted, the Mark Activates, granting a Buff which gives extra Lightning damage and Consuming the Mark. Marking another target while you have the Buff will remove the Buff.

lightningdurationtriggerbufftotemtrapmine

Requires Level 0

Vomit

Active

attackspellprojectiletriggerattack

Requires Level 0

Vomit Ground

Active

attackspellaoedurationtriggerattack

Requires Level 0

Vomit Impact

Active

attackspelltriggerattack

Requires Level 0

Vulnerability

Active

Curse all targets in an area after a short delay. making Hits against them ignore a portion of their Armour.

spellaoephysicaldurationtriggertotemtrapmine

Requires Level 0

Walking Calamity

Active

Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.

attackaoefiredurationbuff

Requires Level 0

War Banner

Active

While active, Attacking enemies builds Glory. When you have maximum Glory, you can place an inspiring Banner for a duration with an Aura that grants you and nearby Allies Attack damage, Attack speed and Accuracy.

aoedurationbuffreservationpersistentongoing

Requires Level 0

Warm Blooded

Support

Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.

support

Requires Level 0

Wave

Active

attacktriggerattack

Requires Level 0

Wave of Frost

Active

Flip backwards and send forth a Freezing wave in front of you, immediately Freezing enemies which are Primed for Freeze.

attackmeleeaoecoldmovementattack

Requires Level 0

Whirling Assault

Active

Advance while hitting enemies around you with a series of spinning Strikes.

attackmeleeaoe

Requires Level 0

Whirling Slash

Active

Perform a circular slash that kicks up a Whirlwind around you, Slowing enemies and Blinding them in its area of effect. Leaving the area collapses the storm, dealing damage and causing Knockback.

attackmeleeaoeattack

Requires Level 0

Whirlwind Lance

Active

Throw a Spear with enough force to kick up a Whirlwind where it lands, Slowing enemies and Blinding them in its area of effect. Entering the Whirlwind collapses it, dealing damage and causing Knockback. Consumes a Frenzy Charge if possible to create the Whirlwind with one more than its normal maximum number of stages.

attackprojectileaoeduration

Requires Level 0

Wildfire

Support

Supports any skill that Hits enemies, Spreading Ignites it inflicts to nearby enemies after a delay.

support

Requires Level 0 · 20% Mana Multiplier

Wildshards I

Support

Supports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.

support

Requires Level 0 · 20% Mana Multiplier

Wildshards II

Support

Supports Projectile Spells. Supported Spells have a chance to fire many additional Projectiles in a circle.

support

Requires Level 0

Wind Blast

Active

Batter enemies at range by generating a gust of wind as you swing. Enemies will be Dazed and Knocked Back based on how close they are to you.

attackmeleeaoe

Requires Level 0

Wind Dancer

Active

While active, periodically grants stages of a buff that gives you more Evasion per stage. Being Hit by an Enemy while you have this buff consumes all stages to damage and Knock Back enemies around you.

attackbuffreservationpersistentongoingattack

Requires Level 0

Wind Serpent's Fury

Active

Consume all Frenzy Charges to perform a gigantic spear thrust that Knocks Back enemies. For each Frenzy Charge consumed, a Wind Serpent follows in the spear's wake. Each Serpent also damages and Knocks Back enemies.

attackmeleeaoe

Requires Level 0

Wind Wave

Support

Supports any skill that you can use, triggering a blast of wind that Knocks Back enemies if you are Stunned while using it.

support

Requires Level 0

Window of Opportunity I

Support

Supports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage if released with Perfect Timing but reducing the Perfect Timing window.

support

Requires Level 0

Window of Opportunity II

Support

Supports Channelling skills that have special effects if released with Perfect Timing, causing them to deal much more damage and grant Perfect Deflection if released with Perfect Timing but reducing the Perfect Timing window.

support

Requires Level 0

Wing Blast

Active

Shapeshift into a Wyvern and launch yourself backwards with a powerful wingbeat that Knocks Back enemies. Enemies Primed for Heavy Stun will be stunned, release a shockwave, and have a chance to grant you a Power Charge. This skill can be used while using other skills to interrupt them.

attackmeleeaoetrigger

Requires Level 0

Wither

Active

Channel a debilitating hex that Withers enemies in the area.

spellaoechaosdurationtotem

Requires Level 0

Withering Presence

Active

While active, emits an Aura that periodically Withers enemies in your Presence.

attackchaosdurationbuffaurareservationpersistentongoingattack

Requires Level 0

Withering Touch

Support

Supports any skill that Hits enemies, giving it a chance to Wither enemies on Hit.

support

Requires Level 0

Wolf Pack

Active

Activate to summon a pack of Wolf Companions. The pack treated as a single Companion for effects that count or limit Companions, regardless of the number of Wolves in the pack.

attackphysicalminionreservationpersistentattack

Requires Level 0

Xibaqua's Rending

Support

Supports Skills that leap into the air, causing Corpses in the area you land to violently explode, damaging surrounding enemies.

support

Requires Level 0 · 15% Mana Multiplier

Xoph's Pyre

Support

Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Contribute to Ignites.

support

Requires Level 0 · 20% Mana Multiplier

Zap

Active

Teleport to a target, dealing Lightning Attack Damage.

attackmeleelightningchainattack

Requires Level 0

Zarokh's Refrain

Support

Supports Spells that affect an area around you or a target location. Supported Spells echo thrice, causing their effects to happen again after a short delay, but Supported Skills are given a short Cooldown. Cannot support Channelling skills, Remote skills, skills which already have a Cooldown, or skills which are Triggered.

support

Requires Level 0 · 30% Mana Multiplier

Zarokh's Revolt

Support

Supports Spells you cast yourself, making their effect reoccur up to five times when cast, but giving them a moderate Cooldown. Cannot support Channelling Skills.

support

Requires Level 0 · 100% Mana Multiplier

Zenith I

Support

Supports Spell Skills. Supported Skills deal more damage while you are above 90% of your Maximum Mana. Does not modify Skills used by Minions.

support

Requires Level 0 · 20% Mana Multiplier

Zenith II

Support

Supports Spell Skills. Supported Skills have increased Mana cost Efficiency and deal more damage while you are above 90% of your maximum Mana. Does not modify Skills used by Minions.

support

Requires Level 0

Zerphi's Infamy

Support

Supports Attacks and Warcries you use yourself. Supported Skills gain a Glory requirement, and build Glory when you spend Life on Skills. Supported Skills deal more damage and have significantly\n increased area of effect.

support

Requires Level 0